游戏狂人
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Okay, phantomglider makes a good point, and we do seem to have some consensus here, so I'll see what needs to be modified. Is it mainly the regen, do you guys think, or should I take a look at the lot of them? I'm probably going to remove the Stun Resist from the Glory tree while I'm at it anyway, since it's not really that thematic now that I think about it (and Aura of Protection provides some of that anyway). Maybe halve the regen, that would keep it weaker than the existing talent, but the max would still be a solid 15, just a bit above a starting regeneration infusion.
I also realized that Phoenix Wings is at least potentially too strong as it stands now (my current character was lucky enough to find two 300+ point shielding runes, and putting them on automatic cycle provides defense levels that are fine for Archmages and might, maybe be okay for Earth Knights, but not for Phoenix Knights with their loads of healing options).
Corona should be reducing light resist, probably a bug, I'll take a look.
Glad you like the class though! Thanks for all the insight, guys.
EDIT: Okay, Phoenix Light regen halved, Phoenix Wing fire damage on hit halved, Phoenix Glory stun resist removed and fear resist reduced to 3% per, Psychic Enhancement regen halved, Psychic Transit movement speed reduced to 3% per, Psychic Shielding armor and defense reduced to 0.5 per. I also removed Corona of Awe (since Glory Surging covers what I want it to convey and Phoenix Knights aren't supposed to be that good at debuffing anyway), moved Corona of Challenge to tier 4, and made the tier 3 effect Corona of Life, which heals all allies in corona talent level + 1 per turn. Getting up to ~30 passive regen is doable, but you have to pretty much max out the whole Phoenix Light tree and half of the Corona tree.
Wingboost is now the tier 2 talent of Phoenix Wings, and Wingflash is tier 3. Wingcharge is tier 4 and was changed so that if an attack breaks your damage shield, its damage is reduced by 25% + 15% per raw talent level (max 100%), and if your actual Wingshield talent is on cooldown, that cooldown is lowered by talent level. So basically, Wingcharge turns your damage shields into a bone-shield-light and helps keep you shielded during a prolonged battle, rather than buffing shield durations.
And the light resist now applies correctly on Corona of Power. |
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