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本帖最后由 郭汝南 于 2013-4-6 06:19 编辑
我发这个帖子是因为看到了ldfxf发的【搬运】Player Headtracking玩家头部跟随——抓根宝的脖子也能动了(9月26日更新2.6)
ldfxf的帖子写得不错,把很多原作者提供的英文信息翻译过来了。给我等伸手党带来了很多方便,在此表示诚挚的感谢。
这个mod原作者已经更新到3.2版了,支持最新的12号补丁和所有DLC,最主要的是支持MCM菜单。我在3dm没看到有人发这个最新版本,所以我就在这里发一下。
原帖地址http://skyrim.nexusmods.com/mods/23600/
下面是作者的说明,大部分内容在ldfxf的帖子里已经翻译过了,我这里就只翻译一下新增加的内容。
Description
This mod enables headtracking for the player. Your character will face other actors similar to the NPC's in the game. Your character will first prioritize actors who are currently in dialogue with you, then actors who are currently talking to any other NPC, then actors who are straightest in front of your character. After a while your character may become disinterested in certain actors and stop headtracking them unless they are straight in front of your character. Your character can become interested in them again if they start talking or change their AI package.
Since 2.3 your character will have different facial expressions depending on the actors RelationshipRank towards the player. Note that some actors don't have a RelationshipRank towards the player while they should have (like Serana)! For instructions how to customize facial expressions per actor, see the Customization section.
Since 2.3 this mod's settings can be customized. Read the Customization section for detailed instructions, or read the text file included with the download.
Since 3.0 this mod can be configured with SkyUI's Mod Configuration Menu.
从3.0版开始这个mod可以通过SkyUI的MCM菜单进行配置。
Required
Skyrim 1.6 or newer.
For version 3.0 you need SkyUI 3.1 or later. Note that SkyUI needs SKSE!
这个mod从3.0版之后需要安装SkyUI 3.1或更高版本,请注意SkyUI需要SKSE支持,所以SKSE也是必须安装的。
Recommended
Brawl Bug Plugin will prevent brawls from bugging out. Player Headtracking doesn't require it to run, but your brawls will simply be bugged without it.
Installation
Extract the contents of the ZIP archive of your choice into your Skyrim\Data folder. Enable Headtracking.esp in the launcher, or better, in a mod manager. Load order doesn't matter.
Updating
You should be able to update by just overwriting the old files with the new ones. If you run into any issues after updating, disable Player Headtracking in the configuration menu, return to the game, go back to the menu and enable it again.
Uninstallation
Disable Player Headtracking in the menu, save your game. Now you can disable the ESP or delete all the files if you wish.
在MCM菜单中关闭Player Headtracking,保存一份存档。然后就可以取消勾选Headtracking.esp或删除mod文件了。(3.0版之后卸载时不需要使用控制台了)
WARNING! Disabling the mod in the menu only disables the mod for any consecutive savegames! If after deletion of the mod you reload a save from before you disabled it, it won't be properly uninstalled in that save! Before deletion make sure to disable the mod in all the savegames you are likely to reload in the future!
注意!在MCM菜单中关闭这个mod只能避免将这个mod的状态保存到之后的存档里。如果你重新读取了一个卸载之前保存的存档,那么这个mod在这个存档中处于不正常的卸载状态。
Known issues
- The headtracking system might not be as responsive on weaker machines.
Incompatibilities
None known so far. The system is completely standalone so I don't expect much incompatibilities, if any at all. Any future mods that add headtracking (this is the first one) will probably be incompatible.
Customization
Customization is done in the SkyUI Mod C nfiguration Menu ingame!
在MCM菜单中可以进行mod的设置。
Extra tip: You can control the facial expression your character displays when looking at a certain actor by going into the console, clicking on the target and entering: SetRelationshipRank Player #
Where # is a number from -4 to 4.
额外提示:你可以通过控制台设置你的角色面对特定NPC时的表情。打开控制台,点击目标NPC,输入 SetRelationshipRank Player # ,#的范围是-4到4
Troublshooting
If the headtracking doesn't work properly at all, entering the following in the console might very well fix your issues:
SetQuestAliases Headtracking
If after uninstallation your character still headtracks, open the console and type:
Player.SetAnimGraphVar IsNPC 0
Change log
Version 3.2 - Fixes errors and potential bloat. Called 3.2 instead of 3.1 because I made a naming mistake in 3.0.
版本3.2 - 修正错误和冗余。之所以称为3.2版而不是3.1版是因为作者在3.0版上犯了个命名错误
Version 3.0 - Half rewrite of the mod. Now requires SkyUI 3.1 since customization is now done in SkyUI's Mod Configuration Menu. Added an option to toggle Headtracking of non-talking actors. Fixed several glitches. Included source code in the download!
版本3.0 - 重写了一半的内容。现在因为对mod进行设置需要使用SkyUI的MCM菜单,所以SkyUI 3.1或以上是必需的。增加了一个选项“Headtracking of non-talking actor”,可以切换玩家角色视线是否跟随不在讲话的NPC。修正了一些小错误。在下载包里包含了脚本源代码。
版本2.6 。。。。。
我下载下来试了一下,效果不错。本来想汉化一下发出来,可是我改过的psc文件总是编译失败,本人小白,实在是不了解这个脚本语言,所以这里先发个原版给上不了N网的同学。
英文3.2原版:(在下面有汉化版)
MCM菜单的截图:
这里简单说一下这些选项的意思吧:
Player Headtracking
mod总开关,卸载之前记得把这一项关上。
Headtrackwhile moving
在移动中视线是否跟随其他NPC。
Headtrack non-talking actor
视线是否跟随没在讲话的NPC。
Headtrack corpses
视线是否跟随尸体。关上这一项,在龙宵宫前的桥上就不会低头看地板了。
Headtracking distance
视线跟随的距离,主角的视线只会跟随这个距离之内的NPC。
Headtracking duration
视线跟随持续的时间,以秒为单位。最多盯着一个人看多少秒。
Facial expression strength
主角表情的强度。介于面无表情和表情丰富之间。
PS:
这个mod我有尝试过汉化,文本量不大,20分钟就翻译完了,主要的问题是我编译汉化过的psc文件总是失败。我会继续研究,如果成功做出来汉化我会第一时间放上来,顺利的话这几天应该就能做出来。
汉化:
在我尝试将原版的SkyUI和SKSE的源码拷进Skyrim\Data\Scripts\Source里之后,编译终于成功了。其实不是什么大问题,只是因为我之前没编译过这种脚本,所以走了弯路。
下面是我做的汉化版:
这个压缩包已经包含全部内容,直接安装即可,无需原版。包含源码,有兴趣的同学可以继续改进。
截图:
虽然我在翻译的时候已经尽量做到语义通顺了,不过相信还会有更好的翻译,欢迎各位给我提出建议。
祝大家玩的愉快!
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