本帖最后由 似、浊.弑零?葬 于 2014-4-19 13:04 编辑 |
N网原址（Festive Flight - A Flying Mount for Christmas1.07版本）：
Version 1.05 may cause the script engine to lag rather badly if you enter an interior cell any time after having killed Potema, the Wolf Queen (yeah I know, weird, huh?). This is fixed in 1.06, but if you are noticing script lag (Rudolph is falling a lot, doesn't show up when summoned, other scripts are being delayed) you may need to give the engine time to "catch up". I strongly recommend you load a save game from before 1.05; this bypasses the problem entirely. If this is not an option, you have two possible solutions.
1) You can either do a clean save (remove the mod, load your game, travel to another location, save, then reinstall the mod), or, if this causes a crash...
2) Upgrade to 1.06, then go somewhere quiet in-game and leave it running for an hour or so of REAL (not game) time. You can hit ESC so the game is on the menu if you don't want time to pass in-game. In my tests, this gave the papyrus engine enough time to clear out the problem. This is a last-ditch solution to avoid losing your save, and loading from a save before you installed 1.05 is recommended.
These is only needed if you have entered an interior cell while running 1.05, you have fought Potema on your save game, AND you are noticing script lag. Otherwise, you almost certainly won't have this problem.
旧帖：【3DNPC汉化组】N网Festive Flight - Flying Reindeer Mount节日航班-飞行驯鹿汉化。已经更新最新1.02汉化