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本帖最后由 samaelwx 于 2015-2-12 11:33 编辑
水平有限,如有错误,希望各位指正。前面有一段制作组的话我就不翻了,直接上内容。括号()内是我自己做的说明。
7601
-提高所有五级地下城的难度
-提高盗墓贼的初始速度,提高【匕首投掷】和【毒镖】的精准度
-恶人太牛逼了,虽然我们一开始就是这么设定的,但是我们还是决定要nerf一下:减少初始血量,【钢铁天鹅】只能在1号位使用(原来是1,2号位),给【突破】增加了一个虚弱debuff(使用后伤害降低那个)并轻微降低【突破】的暴击率,但是增加了【失血过多】的伤害
-瘟疫医生:提高对瘟疫和疾病的抗性,提高【毒性冲击】和【瘟疫炸弹】的瘟疫(枯萎)伤害,为【战场医疗】增加了少量的治疗效果。现在她是个必备英雄了,而不再酱油。
-增加了食尸鬼,污秽巨人,猪人首领的血量,使其更具威胁。
-增加石像鬼的闪避,降低伤害,增加暴击率。所以赶紧集中火力打他丫的!
-降低骷髅弩手【戳刺】的暴击
-英雄不喜欢不必要的长时间战斗(长时间战斗可能会增加压力,回压流要小心了)
-英雄和怪物在恢复晕眩后,会获得一个“头脑清晰”的buff,这个buff会提高晕眩抗性并且可以反复叠加(感谢楼下更正)
-没有英雄能做到真正的不朽。(意思是就算辛辛苦苦六级也要做好连吃四个暴击直接便当的准备吧?)
-地下城副本结束后不相容的怪癖会抵消。
-基于角色的等级增加了一个health bar的显示(这个我实在不知道怎么翻译了,原文Added threshold for health bar display based on actor scale )
-对备份文件的处理进行了改良
-Fixed purge result announcement(稳定清除公告什么的。。。搞不懂)
以上就是7601的全部更新内容
7612(只提炼翻译了几个主要的)
-修复了技能显示的重大bug,比如瘟疫医生的【战场医疗】只有70%成功率却显示100%,恶人的【野蛮喊叫】实际上有125%的几率却显示成100%
-英雄在城镇出走不会从花名册上消失,而是会变成灰色且被锁定
-瘟疫医生【战场医疗】技能治愈自己的能力提高,但是有显示bug。
-修复麻风病人持有【狂怒面具】饰品时成吨伤害的bug。
7612更新原文
We discovered a major bug where many skill tooltips were incorrectly rounding effect chances to the nearest whole integer. This made things like the Plague Doctor's 70% Cure for Battlefield Medicine incorrectly show up as 100%. It also made the Hellion's YAWP show up as 100% base Stun chance instead of the 125% overpowered stun that it is. (On a side note, the reason chances can be above 100% are that enemy resistance gets subtracted, so there is still value in having greater than 100% base chance.)
We have fixed this tooltip display bug, which will enable all skills to show the proper percentage. Note that the skill chances themselves *were always calculating correctly*--they were just displaying wrong!
So rest assured there has been no widespread nerfing or upgrading. Just a few tweaks as given below.
Look at the bright side--our heavy-handed rounding didn't cause a spacecraft to crash or anything! That being said, we have now put all "roundf()" statements under lock and key in the office, and anyone who wants to use one must fill out a 3-part request form and get at least two authorized signatures.
Other changes in this update:
- Heroes that go missing in town as part of an activity (e.g. drunken bender, vision quest) will remain on the roster, but greyed out and locked. This way you know they aren't gone forever.
- Plague Doctor base chances for CureSelf on Battlefield Medicine have been increased. They will *appear* to have decreased because of the tooltip bug above. But in reality they have gone up. MIND-BENDING ESCHER-ESQUE CRAZINESS.
- As much we love the Leper, we had to fix the trinket bug that was allowing him to do millions of points of damage. (Berserk Mask damage debuff corrected)
- Fixed missing debuffs on various trinkets that were mis-indexed on the spreadsheet.
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