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- 2010-4-16
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请问大神,我按照你的方法添加技能却怎么也不成功,麻烦帮我看下问题出在哪里
; squaddie
SoldierRanks=(AbilitySlots=((AbilityType=(AbilityName="SkirmisherStrike")), \\
(AbilityType=(AbilityName="RunAndGun")), \\
(AbilityType=(AbilityName="Untouchable")), \\
(AbilityType=(AbilityName="Implacable")), \\
(AbilityType=(AbilityName="Shadowstep", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
(AbilityType=(AbilityName="Phantom")), \\
(AbilityType=(AbilityName="DeepCover")), \\
(AbilityType=(AbilityName="RapidFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="Deadeye", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="DeathFromAbove", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="KillZone", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="SharpshooterAim", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="InTheZone", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="HailOfBullets", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="BlastPadding", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
(AbilityType=(AbilityName="HoloTargeting", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="Shredder", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="VolatileMix", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
(AbilityType=(AbilityName="ChainShot", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="BulletShred", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="Salvo", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
(AbilityType=(AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
(AbilityType=(AbilityName="Sentinel", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
(AbilityType=(AbilityName="CoveringFire", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="LightningReflexes")), \\
(AbilityType=(AbilityName="Justice")), \\
(AbilityType=(AbilityName="SkirmisherGrapple", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
()), \\ |
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