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[求助] 求救!!!求助各位大大,我的是1.2版的,用modapi读档之后黑屏但是能听到声音,直接运行游戏本体会直接停止运行,求大大能够帮忙解答一下

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发表于 2018-1-27 00:13 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
使用带old的存档问题依旧,请指导一下如何解决
如果需要更多信息也可以问我

api显示如下


[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.ObjectDisposedException: 无法访问已释放的对 象。
对象名:“Texture2D”。
   在 Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
   在 Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 630
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:00 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState)
   在 StardewModdingAPI.Framework.SGame.Draw(GameTime gameTime) 位置 D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Framework\SGame.cs:行号 493
[00:08:01 ERROR SMAPI] An error occured in the overridden draw loop: System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
   在 Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencilState, RasterizerState rasterizerState, Effect effect, Matrix transformMatrix)

以上一段重复出现了很多次

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世界杯

舒服的沙发
发表于 2018-1-27 10:00 | 只看该作者
开个新的档看看有没有问题,如果新档也不行,更新一下显卡驱动再试试
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硬硬的板凳
 楼主| 发表于 2018-1-27 11:19 来自手机 | 只看该作者
永世之恋 发表于 2018-1-27 10:00
开个新的档看看有没有问题,如果新档也不行,更新一下显卡驱动再试试

开新档没问题,显卡驱动是官方最新版的了
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