xyzuqi 发表于 2011-4-23 19:17

刚下载的U20特别版,无法运行!(已解决!)

本帖最后由 xyzuqi 于 2011-4-23 19:38 编辑

Version: 1.3.6.0
Thread: LoaderThread
System.IO.IOException: 文件或目录损坏且无法读取。
   在 System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   在 System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
   在 System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
   在 System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials)
   在 System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
   在 System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver)
   在 System.Threading.CompressedStack.runTryCode(Object userData)
   在 System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
   在 System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state)
   在 System.Xml.XmlTextReaderImpl.OpenUrl()
   在 System.Xml.XmlTextReaderImpl.Read()
   在 System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
   在 System.Xml.XmlDocument.Load(XmlReader reader)
   在 System.Xml.XmlDocument.Load(String filename)
   在 PolygonHead.ParticleEffects.VisualEffect.FromFile(String iFileName)
   在 Magicka.Graphics.EffectManager.ReadDirectory(DirectoryInfo iDir)
   在 Magicka.Graphics.EffectManager.ReadDirectory(DirectoryInfo iDir)
   在 Magicka.Graphics.EffectManager.Initialize()
   在 Magicka.Game.LoaderFunction()
   在 System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   在 System.Threading.ThreadHelper.ThreadStart()


重新解压一下就可以运行了!
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