zyzerg 发表于 2014-11-5 17:01

一点小修改~偷懒者的福利~~~

6种战略资源打造的装备要想封顶只有靠任务,虽说都能解出来但任务奖励太随机,老SL觉得累了可试试这个改法~
打开 游戏目录\public\simulation 下FactionTraits文件,找到

<!-- ########################################## -->
<!-- ######         TECHNOLOGIES         ###### -->
<!-- ########################################## --> 这一栏,在其中添加

<FactionTrait Name="FactionTraitTechnologyWeaponCommonTier3"                SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
    <Command Name="UnlockTechnology" Arguments="TechnologyDefinitionWeaponCommonTier3"/>
</FactionTrait>

<FactionTrait Name="FactionTraitTechnologyArmorCommonTier3"               SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
    <Command Name="UnlockTechnology" Arguments="TechnologyDefinitionArmorCommonTier3"/>
</FactionTrait>

<FactionTrait Name="FactionTraitTechnologyWeaponUncommonTier3"                SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
    <Command Name="UnlockTechnology" Arguments="TechnologyDefinitionWeaponUncommonTier3"/>
</FactionTrait>

<FactionTrait Name="FactionTraitTechnologyArmorUncommonTier3"               SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
    <Command Name="UnlockTechnology" Arguments="TechnologyDefinitionArmorUncommonTier3"/>
</FactionTrait>

<FactionTrait Name="FactionTraitTechnologyWeaponRareTier2"                SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
    <Command Name="UnlockTechnology" Arguments="TechnologyDefinitionWeaponRareTier2"/>
</FactionTrait>

<FactionTrait Name="FactionTraitTechnologyArmorRareTier2"               SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
    <Command Name="UnlockTechnology" Arguments="TechnologyDefinitionArmorRareTier2"/>
</FactionTrait>

<FactionTrait Name="FactionTraitTechnologyWeaponRareTier3"                SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
    <Command Name="UnlockTechnology" Arguments="TechnologyDefinitionWeaponRareTier3"/>
</FactionTrait>

<FactionTrait Name="FactionTraitTechnologyArmorRareTier3"               SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
    <Command Name="UnlockTechnology" Arguments="TechnologyDefinitionArmorRareTier3"/>
</FactionTrait>

注意格式,如此在自定义种族时可购买这些科技,具体花费可改 Cost= 这项~~~~
以上~游戏愉快~~~
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