一点小修改~偷懒者的福利~~~
6种战略资源打造的装备要想封顶只有靠任务,虽说都能解出来但任务奖励太随机,老SL觉得累了可试试这个改法~打开 游戏目录\public\simulation 下FactionTraits文件,找到
<!-- ########################################## -->
<!-- ###### TECHNOLOGIES ###### -->
<!-- ########################################## --> 这一栏,在其中添加
<FactionTrait Name="FactionTraitTechnologyWeaponCommonTier3" SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
<Command Name="UnlockTechnology" Arguments="TechnologyDefinitionWeaponCommonTier3"/>
</FactionTrait>
<FactionTrait Name="FactionTraitTechnologyArmorCommonTier3" SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
<Command Name="UnlockTechnology" Arguments="TechnologyDefinitionArmorCommonTier3"/>
</FactionTrait>
<FactionTrait Name="FactionTraitTechnologyWeaponUncommonTier3" SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
<Command Name="UnlockTechnology" Arguments="TechnologyDefinitionWeaponUncommonTier3"/>
</FactionTrait>
<FactionTrait Name="FactionTraitTechnologyArmorUncommonTier3" SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
<Command Name="UnlockTechnology" Arguments="TechnologyDefinitionArmorUncommonTier3"/>
</FactionTrait>
<FactionTrait Name="FactionTraitTechnologyWeaponRareTier2" SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
<Command Name="UnlockTechnology" Arguments="TechnologyDefinitionWeaponRareTier2"/>
</FactionTrait>
<FactionTrait Name="FactionTraitTechnologyArmorRareTier2" SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
<Command Name="UnlockTechnology" Arguments="TechnologyDefinitionArmorRareTier2"/>
</FactionTrait>
<FactionTrait Name="FactionTraitTechnologyWeaponRareTier3" SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
<Command Name="UnlockTechnology" Arguments="TechnologyDefinitionWeaponRareTier3"/>
</FactionTrait>
<FactionTrait Name="FactionTraitTechnologyArmorRareTier3" SubCategory="StartingTechnologyTrait" Family="StartingTechnology" Custom="true" Cost="10">
<Command Name="UnlockTechnology" Arguments="TechnologyDefinitionArmorRareTier3"/>
</FactionTrait>
注意格式,如此在自定义种族时可购买这些科技,具体花费可改 Cost= 这项~~~~
以上~游戏愉快~~~
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