侯子请来的逗比 发表于 2021-11-24 09:01

新人跪求大佬们看看问题

windows11 系统,缺氧最新版本,steam正版,所有mod都没法使用,一使用mod就会黑洞,求解决 求解决 求解决,万分感谢
报错内容如下
Exception while loading mod PeterHan.ModUpdateDate at C:/Users/admin/Documents/Klei/OxygenNotIncluded/mods/Steam/2018291283.
System.ExecutionEngineException: String conversion error: Illegal byte sequence encounted in the input.
at (wrapper managed-to-native) System.Reflection.Assembly.get_code_base(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetCodeBase (System.Boolean escaped) in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.Assembly.get_CodeBase () in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.AssemblyName.Create (System.Reflection.Assembly assembly, System.Boolean fillCodebase) in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.RuntimeAssembly.GetName (System.Boolean copiedName) in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.Assembly.GetName () in <695d1cc93cca45069c528c15c9fdd749>:0
at MonoMod.Utils.ReflectionHelper+<>c__DisplayClass14_0.<_ResolveReflection>b__9 (System.Reflection.Assembly other) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at System.Linq.Enumerable+WhereArrayIterator`1.ToArray () in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToArray (System.Collections.Generic.IEnumerable`1 source) in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at MonoMod.Utils.ReflectionHelper._ResolveReflection (Mono.Cecil.MemberReference mref, System.Reflection.Module[] modules) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.ReflectionHelper.ResolveReflection (Mono.Cecil.TypeReference mref) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.DMDEmitDynamicMethodGenerator._Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.DMDGenerator`1.Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.DynamicMethodDefinition.Generate (System.Object context) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.DynamicMethodDefinition.Generate () in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2& finalInstructions) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchProcessor.Patch () in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at PeterHan.ModUpdateDate.ModUpdateDatePatches.OnLoad (HarmonyLib.Harmony harmony) in <033cf09f7dee479d9039e9348a756931>:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) in <1dd36ed0cd9f427dbc3081f4a3052a96>:0

at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) in <ce585c6702914031918b223c81cbf6be>:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) in <ce585c6702914031918b223c81cbf6be>:0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) in <ce585c6702914031918b223c81cbf6be>:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) in <1dd36ed0cd9f427dbc3081f4a3052a96>:0
at KMod.Mod.Load (KMod.Content content) in <1dd36ed0cd9f427dbc3081f4a3052a96>:0
at KMod.Manager.Load (KMod.Content content) in <1dd36ed0cd9f427dbc3081f4a3052a96>:0
at Global.Awake () in <1dd36ed0cd9f427dbc3081f4a3052a96>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at UnityEngine.Object.Instantiate (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) in <ce585c6702914031918b223c81cbf6be>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) in <ce585c6702914031918b223c81cbf6be>:0
at LaunchInitializer.Update () in <1dd36ed0cd9f427dbc3081f4a3052a96>:0
Build: U38-487223-VD

athena201 发表于 2021-11-24 09:17

看到了,用win10就解决了
页: [1]
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