全红色装备添加代码(补充红色咒术加装备升级)
本帖最后由 暗空魅影 于 2022-1-28 22:25 编辑装备咒术都为红色完美,删除_NGP为史诗。装备添加后,在_NGP前面添加_Reinforce1为装备升一级,然后再添加_Reinforce2为从1级升至2级,首饰升满级依次再添加_Reinforce3就行了装备升级例子:
首先黄金守护护身符game.Wallets.AddResource("HERO", "KratosArmorTrinket_Parry_NGP", 1, "NO_TELEMETRY")
为他升1级game.Wallets.AddResource("HERO", "KratosArmorTrinket_Parry_Reinforce1_NGP", 1, "NO_TELEMETRY")
再升过1级的基础上输入game.Wallets.AddResource("HERO", "KratosArmorTrinket_Parry_Reinforce2_NGP", 1, "NO_TELEMETRY")
首饰可以再升1级就是game.Wallets.AddResource("HERO", "KratosArmorTrinket_Parry_Reinforce3_NGP", 1, "NO_TELEMETRY") 装备最多到_Reinforce2
game.Wallets.AddResource("HERO", "FocusBoatLoot", 1, "NO_TELEMETRY")冷却世界露珠game.Wallets.AddResource("HERO", "RunicBoatLoot", 1, "NO_TELEMETRY")卢恩符文世界露珠
game.Wallets.AddResource("HERO", "LuckBoatLoot", 1, "NO_TELEMETRY")运气世界露珠
game.Wallets.AddResource("HERO", "ResistanceBoatLoot", 1, "NO_TELEMETRY")活力世界露珠
game.Wallets.AddResource("HERO", "DefenseBoatLoot", 1, "NO_TELEMETRY")防御世界露珠
game.Wallets.AddResource("HERO", "StrengthBoatLoot", 1, "NO_TELEMETRY")力量世界露珠
game.Wallets.AddResource("HERO", "NiflheimTearKey", 1, "NO_TELEMETRY") 迷雾之锚game.Wallets.AddResource("HERO", "NiflheimCurrency", 1, "NO_TELEMETRY")迷雾回音
game.Wallets.AddResource("HERO", "Perk_Weapon_Niflheim_NGP", 1, "NO_TELEMETRY") 迷雾之子斧柄game.Wallets.AddResource("HERO", "Perk_Weapon_Muspelheim_NGP", 1, "NO_TELEMETRY")史尔特尔的火焰斧柄
game.Wallets.AddResource("HERO", "Perk_Offense_OnMeleeDamage_HealthDrain_NGP", 1, "NO_TELEMETRY") 哈伊扎法马尔之柄
game.Wallets.AddResource("HERO", "Perk_Offense_OnMeleeDamage_ProcLightning_NGP", 1, "NO_TELEMETRY") 坦格乔斯特之柄
game.Wallets.AddResource("HERO", "WeaponComponent_Axe_QueenValkyrie01_NGP", 1, "NO_TELEMETRY")报应斧柄
game.Wallets.AddResource("HERO", "WeaponComponent_Axe_Valkyrie01_NGP", 1, "NO_TELEMETRY")女武神威能斧柄
game.Wallets.AddResource("HERO", "WeaponComponent_Axe_Valkyrie02_NGP", 1, "NO_TELEMETRY")堕落之翼斧柄
game.Wallets.AddResource("HERO", "WeaponComponent_Axe_AllStats_NGP", 1, "NO_TELEMETRY") 多功能战士斧柄
game.Wallets.AddResource("HERO", "WeaponComponent_Axe_Finisher_NGP", 1, "NO_TELEMETRY")古老禁忌之柄
game.Wallets.AddResource("HERO", "WeaponComponent_NifleheimSpecial02_NGP", 1, "NO_TELEMETRY")迷宫之柄斧柄
game.Wallets.AddResource("HERO", "WeaponComponent_NifleheimSpecial01_NGP", 1, "NO_TELEMETRY")荒芜使者斧柄
game.Wallets.AddResource("HERO", "WeaponComponent_Blades_Muspelheim01_NGP", 1, "NO_TELEMETRY") 被遗忘的火焰之柄双刀
game.Wallets.AddResource("HERO", "WeaponComponent_Blades_OnDamage_ProcFire_NGP", 1, "NO_TELEMETRY")火焰爆炸之柄双刀
game.Wallets.AddResource("HERO", "WeaponComponent_Blades_OnDamage_ProcBomb_NGP", 1, "NO_TELEMETRY")诅咒火焰之柄双刀
game.Wallets.AddResource("HERO", "WeaponComponent_Blades_Nidavellir01_NGP", 1, "NO_TELEMETRY")枯萎防卫双刀
game.Wallets.AddResource("HERO", "WeaponComponent_Blades_Valkyrie01_NGP", 1, "NO_TELEMETRY")女武神之柄双刀
game.Wallets.AddResource("HERO", "Perk_Defense_OnBlock_ActiveAbsorb_NGP", 1, "NO_TELEMETRY")海姆达尔号角
game.Wallets.AddResource("HERO", "Perk_Talisman_Muspelheim_NGP", 1, "NO_TELEMETRY") 辛马拉的熔渣护身符
game.Wallets.AddResource("HERO", "Perk_Talisman_WeaponSpecials_Runic_NGP", 1, "NO_TELEMETRY")解放潜能护身符
game.Wallets.AddResource("HERO", "Perk_Utility_JustEvade_Slowdown_NGP", 1, "NO_TELEMETRY") 克瓦希尔护身符
game.Wallets.AddResource("HERO", "KratosArmorTrinket_RageMode_NGP", 1, "NO_TELEMETRY") 永恒狂怒护身符
game.Wallets.AddResource("HERO", "KratosArmorTrinket_Valkyrie_NGP", 1, "NO_TELEMETRY")国度护身符
game.Wallets.AddResource("HERO", "KratosArmorTrinket_EmpoweringRift_NGP", 1, "NO_TELEMETRY")艾吉尔的守护护身符
game.Wallets.AddResource("HERO", "KratosArmorTrinket_HealthBurst_NGP", 1, "NO_TELEMETRY") 浓缩活力护身符
game.Wallets.AddResource("HERO", "KratosArmorTrinket_Parry_NGP", 1, "NO_TELEMETRY")黄金保护护身符
game.Wallets.AddResource("HERO", "KratosArmorTrinket_FrostActivation_NGP", 1, "NO_TELEMETRY")无限风暴之符
game.Wallets.AddResource("HERO", "KratosArmorTrinket_CurseActivation_NGP", 1, "NO_TELEMETRY") 诅咒威力护身符
game.Wallets.AddResource("HERO", "KratosArmorTrinket_Gauntlet_NGP", 1, "NO_TELEMETRY")碎裂的古老铁手套
game.Wallets.AddResource("HERO", "Perk_Utility_Focus_Mode_NGP", 1, "NO_TELEMETRY")背叛者护身符
game.Wallets.AddResource("HERO", "KratosArmorWrist_Bonus02", 1, "NO_TELEMETRY") 宙斯的铁手套
game.Wallets.AddResource("HERO", "KratosArmorChest_Bonus02", 1, "NO_TELEMETRY") 宙斯的胸甲
game.Wallets.AddResource("HERO", "KratosArmorLegs_Bonus02", 1, "NO_TELEMETRY") 宙斯的战争腰带
game.Wallets.AddResource("HERO", "KratosArmorChest_Bonus03", 1, "NO_TELEMETRY") 阿瑞斯的胸甲
game.Wallets.AddResource("HERO", "KratosArmorWrist_Bonus03", 1, "NO_TELEMETRY") 阿瑞斯的铁手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_Bonus03", 1, "NO_TELEMETRY") 阿瑞斯的战争腰带
game.Wallets.AddResource("HERO", "KratosArmorWrist_Bonus01", 1, "NO_TELEMETRY") 战鱼神鳍绑带
game.Wallets.AddResource("HERO", "KratosArmorChest_Bonus01", 1, "NO_TELEMETRY") 战鱼神术腰上衣
game.Wallets.AddResource("HERO", "KratosArmorLegs_Bonus01", 1, "NO_TELEMETRY") 战鱼神护腹
game.Wallets.AddResource("HERO", "KratosArmorLegs_NifDamageSet_Tier06_NGP", 1, "NO_TELEMETRY") 伊瓦弟的致命迷雾战争腰带
game.Wallets.AddResource("HERO", "KratosArmorChest_NifDamageSet_Tier06_NGP", 1, "NO_TELEMETRY") 伊瓦弟的致命迷雾护胸
game.Wallets.AddResource("HERO", "KratosArmorWrist_NifDamageSet_Tier06_NGP", 1, "NO_TELEMETRY") 伊瓦弟的致命迷雾铁手套
game.Wallets.AddResource("HERO", "KratosArmorChest_NifSpeedSet_Tier06_NGP", 1, "NO_TELEMETRY") 伊瓦弟的诅咒迷雾护胸
game.Wallets.AddResource("HERO", "KratosArmorLegs_NifSpeedSet_Tier06_NGP", 1, "NO_TELEMETRY") 伊瓦弟的诅咒迷雾战争腰带
game.Wallets.AddResource("HERO", "KratosArmorWrist_NifSpeedSet_Tier06_NGP", 1, "NO_TELEMETRY")伊瓦弟的诅咒迷雾臂套
game.Wallets.AddResource("HERO", "KratosArmorLegs_NifTankSet_Tier06_NGP", 1, "NO_TELEMETRY") 伊瓦弟的无尽之雾战争腰带
game.Wallets.AddResource("HERO", "KratosArmorChest_NifTankSet_Tier06_NGP", 1, "NO_TELEMETRY") 伊瓦弟的无尽之雾护胸
game.Wallets.AddResource("HERO", "KratosArmorWrist_NifTankSet_Tier06_NGP", 1, "NO_TELEMETRY") 伊瓦弟的无尽之雾铁手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_HuldraBrokSet_Tier06_NGP", 1, "NO_TELEMETRY") 布洛克的皇家矮人腰带
game.Wallets.AddResource("HERO", "KratosArmorChest_HuldraBrokSet_Tier06_NGP", 1, "NO_TELEMETRY") 布洛克的皇家矮人护胸
game.Wallets.AddResource("HERO", "KratosArmorWrist_HuldraBrokSet_Tier06_NGP", 1, "NO_TELEMETRY") 布洛克的皇家矮人铁手套
game.Wallets.AddResource("HERO", "KratosArmorChest_HuldraSindriSet_Tier06_NGP", 1, "NO_TELEMETRY")辛得里的皇家矮人护肩
game.Wallets.AddResource("HERO", "KratosArmorWrist_HuldraSindriSet_Tier06_NGP", 1, "NO_TELEMETRY") 辛得里的皇家矮人铁手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_HuldraSindriSet_Tier06_NGP", 1, "NO_TELEMETRY") 辛得里的皇家矮人腰带
game.Wallets.AddResource("HERO", "KratosArmorChest_TyrSet_Tier06_NGP", 1, "NO_TELEMETRY")失落的提尔团结胸甲
game.Wallets.AddResource("HERO", "KratosArmorWrist_TyrSet_Tier06_NGP", 1, "NO_TELEMETRY") 失落的提尔团结铁手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_TyrSet_Tier06_NGP", 1, "NO_TELEMETRY") 失落的提尔团结战争腰带
game.Wallets.AddResource("HERO", "KratosArmorChest_ValkyrieSet_Tier06_NGP", 1, "NO_TELEMETRY")女武神胸甲
game.Wallets.AddResource("HERO", "KratosArmorWrist_ValkyrieSet_Tier06_NGP", 1, "NO_TELEMETRY")女武神铁手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_ValkyrieSet_Tier06_NGP", 1, "NO_TELEMETRY")女武神护腰
game.Wallets.AddResource("HERO", "KratosArmorChest_ElementalSet_Tier06_NGP", 1, "NO_TELEMETRY")远古尸鬼胸甲
game.Wallets.AddResource("HERO", "KratosArmorWrist_ElementalSet_Tier06_NGP", 1, "NO_TELEMETRY")远古尸鬼手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_ElementalSet_Tier06_NGP", 1, "NO_TELEMETRY")远古尸鬼战争腰带
game.Wallets.AddResource("HERO", "KratosArmorLegs_MspSpeedSet_Tier06_NGP", 1, "NO_TELEMETRY") 闪焰岩浆战争腰带
game.Wallets.AddResource("HERO", "KratosArmorWrist_MspSpeedSet_Tier06_NGP", 1, "NO_TELEMETRY")闪焰岩浆战争铁手套
game.Wallets.AddResource("HERO", "KratosArmorChest_MspSpeedSet_Tier06_NGP", 1, "NO_TELEMETRY") 闪焰岩浆战争护胸
game.Wallets.AddResource("HERO", "KratosArmorChest_MspTankSet_Tier06_NGP", 1, "NO_TELEMETRY")落灰护胸甲
game.Wallets.AddResource("HERO", "KratosArmorWrist_MspTankSet_Tier06_NGP", 1, "NO_TELEMETRY") 落灰铁手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_MspTankSet_Tier06_NGP", 1, "NO_TELEMETRY") 落灰战争腰带
game.Wallets.AddResource("HERO", "KratosArmorChest_MspDamageSet_Tier06_NGP", 1, "NO_TELEMETRY") 燃烧硫磺胸甲
game.Wallets.AddResource("HERO", "KratosArmorWrist_MspDamageSet_Tier06_NGP", 1, "NO_TELEMETRY") 燃烧硫磺铁手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_MspDamageSet_Tier06_NGP", 1, "NO_TELEMETRY") 燃烧硫磺战争腰带
game.Wallets.AddResource("HERO", "KratosArmorChest_TravelerSet_Tier06_NGP", 1, "NO_TELEMETRY") 荒原浪人胸甲
game.Wallets.AddResource("HERO", "KratosArmorWrist_TravelerSet_Tier06_NGP", 1, "NO_TELEMETRY") 荒原浪人铁手套
game.Wallets.AddResource("HERO", "KratosArmorLegs_TravelerSet_Tier06_NGP", 1, "NO_TELEMETRY") 荒原浪人战争腰带
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Valkyrie02",1,"NO_TELEMETRY") 九人发光宝石
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Hellheim",1,"NO_TELEMETRY") 外层国度之眼
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Nidv",1,"NO_TELEMETRY")尼福尔海姆之眼
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Musp",1,"NO_TELEMETRY") 穆斯贝尔海姆威力之眼game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Valkyrie04_NGP") 堕落使者的羽毛
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Valkyrie03_NGP") 受选翼者之眼
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Corruption_NGP") 伊瓦第的堕落心智
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_AxeToss03_NGP") 利维坦之眼
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Dragon01_NGP") 龙的光辉
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Dragon02_NGP") 被练者的光辉鳞片
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Dragon03_NGP") 威能者之鳞片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Asgard_NGP",1,"NO_TELEMETRY") 阿斯嘉特的存在碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Soul_NGP",1,"NO_TELEMETRY")安德瓦丽的灵魂
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Valkyrie01_NGP",1,"NO_TELEMETRY") 女武神之心
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Vanaheim_NGP",1,"NO_TELEMETRY")华纳海姆之心
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Svartalfheim_NGP",1,"NO_TELEMETRY") 斯瓦塔尔夫
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Midgard_NGP")米德加尔之心
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Jotunnheim_NGP", 1, "NO_TELEMETRY") 尼约德时间之石
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Tyr_NGP",1,"NO_TELEMETRY") 完美提尔印记
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Traveler_NGP",1,"NO_TELEMETRY") 完美荒原浪人印记
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Protection_NGP",1,"NO_TELEMETRY") 完美保护印记
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Elemental_NGP",1,"NO_TELEMETRY") 完美远古印记
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Kvasir_NGP",1,"NO_TELEMETRY") 完美克瓦希尔印记
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_WeaponSpecial01_NGP",1,"NO_TELEMETRY")赫落得的冰冻碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_WeaponSpecial02_NGP",1,"NO_TELEMETRY")布利的冰冻碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_WeaponSpecial03_NGP", 1, "NO_TELEMETRY") 希密尔的冰冻碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_WeaponSpecial04_NGP",1,"NO_TELEMETRY") 贝斯特拉冰冻碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_WeaponSpecial05_NGP",1,"NO_TELEMETRY") 包儿的冰冻碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_BladeWeaponSpecial01_NGP",1,"NO_TELEMETRY") 希罗金的火焰碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_BladeWeaponSpecial02_NGP",1,"NO_TELEMETRY")远古的火焰碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_BladeWeaponSpecial03_NGP",1,"NO_TELEMETRY")雅恩撒沙的火焰碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_BladeWeaponSpecial04_NGP",1,"NO_TELEMETRY")奥尔凡迪尔的火焰碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_BladeWeaponSpecial05_NGP",1,"NO_TELEMETRY")罗吉的火焰碎片
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Bonus01",1,"NO_TELEMETRY") 降低女武神伤害5%
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_StunDamage",1,"NO_TELEMETRY") 奇力印记 增加10%晕眩伤害
改属性的兄弟们别折腾会回滚的符文插件了 直接改世界树滴露把
https://bbs.3dmgame.com/thread-6260983-1-1.html
(出处: 3DMGAME论坛)
这代码怎么添加??
我改了迷雾回声,要不太闲的了~~爽的一批 iessur 发表于 2022-1-24 17:08
这代码怎么添加??
下方链接帖子去下CE的CT表控制台
要是在中文前面加 -- 就好了。。。 这种 批量复制都累啊。。。 game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Midgard")
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Midgard_NGP")
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Jotunnheim", 1, "NO_TELEMETRY")
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Jotunnheim_NGP", 1, "NO_TELEMETRY") ywrgod 发表于 2022-1-24 20:12
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Midgard")
game.Wallets.GenerateRune("HERO", "R ...
谢了兄弟,原来咒术与装备的命令不一样
zbx111666 发表于 2022-1-24 17:12
我改了迷雾回声,要不太闲的了~~爽的一批
回声迷雾代码是什么???
大佬有初始解锁双刀的代码吗 iessur 发表于 2022-1-24 21:14
回声迷雾代码是什么???
game.Wallets.AddResource("HERO", "NiflheimCurrency", 1, "NO_TELEMETRY")迷雾回音
game.Wallets.AddResource("HERO", "NiflheimTearKey", 1, "NO_TELEMETRY") 迷雾之锚
asdgasdf3 发表于 2022-1-24 21:18
大佬有初始解锁双刀的代码吗
这真不知道,下个二周目初始存档就能玩双刀
兄弟666666啊 这都找出来了 暗空魅影 发表于 2022-1-24 21:21
game.Wallets.AddResource("HERO", "NiflheimCurrency", 1, "NO_TELEMETRY")迷雾回音
game.Wallets.Add ...
谢谢,啧啧啧
儿子衣服的代码有吗? 兄弟,宙斯的怎么升级?没NGP这个词缀.... scsvsk 发表于 2022-1-24 23:34
兄弟,宙斯的怎么升级?没NGP这个词缀....
噢,不用了,试出来了,加在物品数量1前面
game.Wallets.AddResource("HERO", "KratosArmorWrist_Bonus02", 1, "NO_TELEMETRY")变成
game.Wallets.AddResource("HERO", "KratosArmorWrist_Bonus02_Reinforce1", 1, "NO_TELEMETRY")就可以了
咒术可以升级吗?
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Valkyrie01_NGP",1,"NO_TELEMETRY")
得到是8级
用下面的升级 没有效果
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Valkyrie01_Reinforce1_NGP",1,"NO_TELEMETRY") iessur 发表于 2022-1-24 21:14
回声迷雾代码是什么???
在哪个excel里面搜currency出来的那个就是
6666666666666666 啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊阿
iamherosp 发表于 2022-1-24 23:56
咒术可以升级吗?
game.Wallets.GenerateRune("HERO","RuneCreator_Unique_Valkyrie01_NGP",1,"NO_TELEMETR ...
你在游戏里咒术也是不能升级的吧,只有装备才行
有人知道战神套装怎么获取吗??????????????? 辛苦了大神 暗空魅影 发表于 2022-1-24 17:19
下方链接帖子去下CE的CT表控制台
属性数值只能增加吗 怎样才能减少呢 比如降低力量修改露珠值前面加负号是无效的
怎么没有大神翻译一下儿子的衣服最高的代码吗 这个贴别沉啊 老找不到 很有用 为什么很多装备和咒术升级都没用呢?可以添加,但是升级没反应。我暂时升级成功了宙斯手套 zwc1137836295 发表于 2022-1-26 00:27
为什么很多装备和咒术升级都没用呢?可以添加,但是升级没反应。我暂时升级成功了宙斯手套 ...
解决了,我复制进word里面再复制就可以了
我补充几个咒术
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Valkyrie04_NGP") 堕落使者的羽毛
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Valkyrie03_NGP") 受选翼者之眼
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Corruption_NGP") 伊瓦第的堕落心智
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_AxeToss03_NGP") 利维坦之眼
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Dragon01_NGP") 龙的光辉
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Dragon02_NGP") 被练者的光辉鳞片
game.Wallets.GenerateRune("HERO", "RuneCreator_Unique_Dragon03_NGP") 威能者之鳞片 請問要如何修改減少屬性数值?