fanvalen 发表于 2022-10-2 20:22

无限重复埋葬的墓碑虽然不完美够用就行

本帖最后由 fanvalen 于 2024-7-7 21:48 编辑

Grave.InitializeStatesif (smi.master.burialTime < 0f)
                              {
                                        smi.master.burialTime = GameClock.Instance.GetTime();
                              }

改成
if (smi.master.burialTime < 0f)
                              {
                                        smi.master.burialTime = GameClock.Instance.GetTime();
                              }
                              smi.GoTo(this.empty);

3dm_19530492 发表于 2022-10-2 20:31

大佬有方法改砖头梯子衣服速度或者加其他的吗

fanvalen 发表于 2022-10-2 20:45

https://bbs.3dmgame.com/thread-6226681-1-2.html
此贴可以找到密码

fanvalen 发表于 2022-10-3 13:04

3dm_19530492 发表于 2022-10-2 20:31
大佬有方法改砖头梯子衣服速度或者加其他的吗

https://bbs.3dmgame.com/thread-6340917-1-1.html
你这不废话吗
建筑有局限性,这个是增加小人本身,任意地方都有效,具体属性自行设置

fanvalen 发表于 2022-10-4 02:30

https://fanvalen.lanzouy.com/b0181zz9a
密码:cbv7

9号S型 发表于 2022-10-4 03:32

fanvalen 发表于 2022-10-4 02:30
https://fanvalen.lanzouy.com/b0181zz9a
密码:cbv7
还是不行 所有的mod全都是这个错误。查了一下好像是路径的问题 但是我的路径是没有中文的:'(
Exception while loading mod Aze.CleanFloors at C:/Users/No.9 Type S/Documents/Klei/OxygenNotIncludedTGP/mods/Local/Clean Floors-砖块没有突起,强迫症的选择.
HarmonyLib.HarmonyException: Patching exception in method System.Void BlockTileDecorInfo::PostProcess() ---> System.ExecutionEngineException: String conversion error: Illegal byte sequence encounted in the input.
at (wrapper managed-to-native) System.Reflection.Assembly.get_code_base(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetCodeBase (System.Boolean escaped) in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.Assembly.get_CodeBase () in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.AssemblyName.Create (System.Reflection.Assembly assembly, System.Boolean fillCodebase) in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.RuntimeAssembly.GetName (System.Boolean copiedName) in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.Assembly.GetName () in <695d1cc93cca45069c528c15c9fdd749>:0
at MonoMod.Utils.ReflectionHelper+<>c__DisplayClass14_0.<_ResolveReflection>b__9 (System.Reflection.Assembly other) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at System.Linq.Enumerable+WhereArrayIterator`1.ToArray () in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToArray (System.Collections.Generic.IEnumerable`1 source) in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at MonoMod.Utils.ReflectionHelper._ResolveReflection (Mono.Cecil.MemberReference mref, System.Reflection.Module[] modules) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.ReflectionHelper.ResolveReflection (Mono.Cecil.TypeReference mref) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.DMDEmitDynamicMethodGenerator._Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.DMDGenerator`1.Generate (MonoMod.Utils.DynamicMethodDefinition dmd, System.Object context) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.DynamicMethodDefinition.Generate (System.Object context) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at MonoMod.Utils.DynamicMethodDefinition.Generate () in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2& finalInstructions) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job job) in <2f5aaaa000594d07b9998f4cff1e9662>:0
   --- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.PatchClassProcessor.Patch () in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.CollectionExtensions.Do (System.Collections.Generic.IEnumerable`1 sequence, System.Action`1 action) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) in <2f5aaaa000594d07b9998f4cff1e9662>:0
at KMod.UserMod2.OnLoad (HarmonyLib.Harmony harmony) in <fc76d597ea5a4228a1d7f298abfd7541>:0
at AzeLib.AzeMod+AzeUserMod.OnLoad (HarmonyLib.Harmony harmony) in <084c58641b234b51809fdf78c2a20f13>:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) in <fc76d597ea5a4228a1d7f298abfd7541>:0

at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Debug.LogError (System.Object obj, UnityEngine.Object context) in <75701289d3ed44c9a5690fd16093b467>:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) in <75701289d3ed44c9a5690fd16093b467>:0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) in <75701289d3ed44c9a5690fd16093b467>:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) in <fc76d597ea5a4228a1d7f298abfd7541>:0
at KMod.Mod.Load (KMod.Content content) in <fc76d597ea5a4228a1d7f298abfd7541>:0
at KMod.Manager.Load (KMod.Content content) in <fc76d597ea5a4228a1d7f298abfd7541>:0
at Global.Awake () in <fc76d597ea5a4228a1d7f298abfd7541>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Instantiate (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) in <75701289d3ed44c9a5690fd16093b467>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) in <75701289d3ed44c9a5690fd16093b467>:0
at LaunchInitializer.Update () in <fc76d597ea5a4228a1d7f298abfd7541>:0
Build: U42-514967-S



fanvalen 发表于 2022-10-4 14:13

9号S型 发表于 2022-10-4 03:32
还是不行 所有的mod全都是这个错误。查了一下好像是路径的问题 但是我的路径是没有中文的
Exception wh ...

对于你这个问题无解,你先把你那个砖块无凸起删除,单独安装一个其他mod看看报错不再说

fanvalen 发表于 2022-10-4 14:15

fanvalen 发表于 2022-10-4 14:13
对于你这个问题无解,你先把你那个砖块无凸起删除,单独安装一个其他mod看看报错不再说
...

还有你鸡蒜鸡用户名真是特别
很多对空格和点不友好的就无法读取

1224487158 发表于 2022-10-6 15:18

等我有钱了,一定给小人们买最贵的墓地,一买买一排,一定得选最好的黄金地段,电梯直接入户,什么雕塑呀,植物呀,照明呀,能给他建的全给他建上

fanvalen 发表于 2022-10-6 16:12

1224487158 发表于 2022-10-6 15:18
等我有钱了,一定给小人们买最贵的墓地,一买买一排,一定得选最好的黄金地段,电梯直接入户,什么雕塑呀, ...

你个老六....

9号S型 发表于 2022-10-7 04:09

fanvalen 发表于 2022-10-4 14:15
还有你鸡蒜鸡用户名真是特别
很多对空格和点不友好的就无法读取

我在缺氧吧 看到你了。。 发的两版本代码对比 这个应该不是我用户名的问题 我java的框架 php的框架 vue的框架用的都没问题 用户名是英文的空格和点 klei游戏饥荒我也有玩 打mod也没问题的 游戏一般都要首先考虑用户名的问题 因为不能所有人的电脑是英文 肯定有中文的。

9号S型 发表于 2022-10-7 16:31

fanvalen 发表于 2022-10-4 14:15
还有你鸡蒜鸡用户名真是特别
很多对空格和点不友好的就无法读取

破案了 我刚才再stm上买了 毫无问题 恶心的wgame

fanvalen 发表于 2022-10-7 17:23

9号S型 发表于 2022-10-7 16:31
破案了 我刚才再stm上买了 毫无问题 恶心的wgame

啊 对mod是从steam社区下载的,没了解过wg,不知道能不能兼容mod,也不知道你们版本是什么平台
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