求救,游戏动不动就报错,看不懂bug
这是日志 2022-10-04 19:15:06.7685|ERROR|Main|GameData.Program|System.Exception: dataSize must be less than 64KBat GameData.Utilities.RawDataPool.AllocateWithHeader(Int32 dataSize, Byte** ppData, UInt32 header, Boolean checkMaxSize) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Utilities\ThreadUnsafe\RawDataPool.cs:line 399
at GameData.Serializer.Serializer.Serialize(TaiwuEventDisplayData item, RawDataPool dataPool) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Serializer\Serializer.cs:line 7536
at GameData.Domains.TaiwuEvent.TaiwuEventDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\TaiwuEvent\TaiwuEventDomain_Interface.cs:line 499
at DMD<GameData.GameDataBridge.GameDataBridge::ProcessMethodCall>(Operation operation, RawDataPool argDataPool, DataContext context)
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context)
at GameData.GameDataBridge.GameDataBridge.RunMainLoop()
at GameData.Program.Main(String[] args)
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages()
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
更新后进不去游戏什么情况
https://bbs.3dmgame.com/thread-6341526-1-1.html
(出处: 3DMGAME论坛)
具体红字不同,但建议试试 建议先看看MOD版本的问题,版本对不上会爆红,其次是有些MOD因为更新的原因处于废除状态 有开额外存檔格吗
有的话可能爆存檔了
去把没用的存檔删一删 hyyyzy 发表于 2022-10-4 19:25
更新后进不去游戏什么情况
https://bbs.3dmgame.com/thread-6341526-1-1.html
(出处: 3DMGAME论坛)
多谢,果然是快速存档问题
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