战斗开场红字
2022-10-05 11:05:54.3442|ERROR|Main|GameData.Program|System.Collections.Generic.KeyNotFoundException: The given key '659' was not present in the dictionary.at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at GameData.Domains.CombatSkill.CombatSkillCollection.get_Item(CombatSkillKey key) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\CombatSkill\CombatSkillCollection.cs:line 83
at GameData.Domains.CombatSkill.CombatSkillDomain.GetElement_CombatSkills(CombatSkillKey objectId) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\CombatSkill\CombatSkillDomain_FieldHelper.cs:line 76
at GameData.Domains.Combat.CombatDomain.UpdateSkillCostBreathStanceCanUse(CombatCharacter character, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatDomain_Calc_Skill.cs:line 225
at GameData.Domains.Combat.CombatCharacterStateBase.TimeUpdate(DataContext context, CombatCharacter combatChar, Boolean isMainOrCurrChar) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatCharacterState\CombatCharacterStateBase.cs:line 225
at GameData.Domains.Combat.CombatCharacterStateBase.OnUpdate() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatCharacterState\CombatCharacterStateBase.cs:line 91
at GameData.Domains.Combat.CombatCharacterStateIdle.OnUpdate() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatCharacterState\CombatCharacterStateIdle.cs:line 30
at GameData.Domains.Combat.CombatCharacterStateMachine.OnUpdate() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatCharacterState\CombatCharacterStateMachine.cs:line 61
at GameData.Domains.Combat.CombatDomain.CombatLoop(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatDomain.cs:line 514
at GameData.Domains.Combat.CombatDomain.OnUpdate(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Combat\CombatDomain.cs:line 431
at GameData.GameDataBridge.GameDataBridge.RunMainLoop() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 139
at GameData.Program.Main(String[] args) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Program.cs:line 64
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages()
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
剑冢里的小怪开场就跳红字
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