abusi7 发表于 2023-6-21 07:20

稳定新手村打完武罗卡死.有没有大佬帮忙看看是哪个mod的问题

日志异常是这样的
Unloading 2 Unused Serialized files (Serialized files now loaded: 22)
NullReferenceException: Object reference not set to an instance of an object.
at SoundsMgr+<>c.<UnloadSound>b__45_0 (UnityEngine.AudioSource v) in <00000000000000000000000000000000>:0
at System.Action`1.Invoke (T obj) in <00000000000000000000000000000000>:0
at PoolMgr`1.ClearAll (System.Action`1 onClearCall) in <00000000000000000000000000000000>:0
at SceneMgr.LoadSceneAsync (SceneType+SceneTypeBase sceneType, System.Action`1 progressCall, System.Action onCompleteCall, UnityEngine.SceneManagement.LoadSceneMode loadSceneMode, UIType+UITypeBase[] ingoreCloseUI, System.Boolean delayCloseLoadingBig) in <00000000000000000000000000000000>:0
at WorldBattleMgr.BattleExit (System.Action onLoadMapCall) in <00000000000000000000000000000000>:0
at UnityEngine.Font+FontTextureRebuildCallback.Invoke () in <00000000000000000000000000000000>:0
at UnityEngine.Events.UnityEvent.Invoke () in <00000000000000000000000000000000>:0
at ICSharpCode.SharpZipLib.Core.FileFailureHandler.Invoke (System.Object sender, ICSharpCode.SharpZipLib.Core.ScanFailureEventArgs e) in <00000000000000000000000000000000>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1 functor) in <00000000000000000000000000000000>:0
at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) in <00000000000000000000000000000000>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) in <00000000000000000000000000000000>:0
at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) in <00000000000000000000000000000000>:0
at UnityEngine.EventSystems.StandaloneInputModule.Process () in <00000000000000000000000000000000>:0
at UnityEngine.EventSystems.EventSystem.Update () in <00000000000000000000000000000000>:0
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

这是安装的mod列表



{:3_126:}是只能一个一个排查了吗

abusi7 发表于 2023-6-21 10:30

排查结果是九仙,关了就没问题了.

wjw0013 发表于 2023-6-26 10:40

冒昧问一下,我没用mod,愚公移山剧情被跳过了,请问什么情况?
页: [1]
查看完整版本: 稳定新手村打完武罗卡死.有没有大佬帮忙看看是哪个mod的问题