ft8802 发表于 2023-8-20 08:12

汉化,纯黑色染料,原版是没有纯黑色的染料,这个mod可以实现!1.02版本更新!请版主再次帮助设置回复可见!

更新好像不能直接编辑帖子,要把hide删了所以直接放网盘了!
N网博德之门 3 的黑色染料 Nexus - 模组和社区 (nexusmods.com)
原作者Aetherpoint
原帖描述描述:
为游戏添加了无限使用的新黑色染料!
可用于支持染料的改性设备。
染料可以在这些位置找到:
第一章
在介绍中,在鹦鹉螺号上暗影之心的生成位置旁边的房间里的软骨箱。
翡翠林中的阿伦。
翡翠林中的达蒙。
哥布林营地的格拉特。
第二章
马蒂斯在最后的光旅馆。
第二章
流氓在股票的爱抚 .
安装
使用 BG3 模组管理器进行安装。
需要完全释放的模组修复程序。
{:3_110:}文本很少,就两个词条uuid:e43d8f32-0d34-40f4-a344-4f8688754d6e
感谢楼下的回复!




链接:**** Hidden Message *****



努力锻炼中~ 发表于 2023-8-20 09:30

UUID是:e43d8f32-0d34-40f4-a344-4f8688754d6e   KennyMcCormick大佬测出来的。
感谢大佬汉化:lol

ft8802 发表于 2023-8-20 10:14

努力锻炼中~ 发表于 2023-8-20 09:30
UUID是:e43d8f32-0d34-40f4-a344-4f8688754d6e   KennyMcCormick大佬测出来的。
感谢大佬汉化 ...

我也刚上游戏测出来!

fenixhaa 发表于 2023-8-20 10:42

fdsgsfgsdfgs dfg

wxt117 发表于 2023-8-20 10:51

非常感谢分享

谁谁谁3540 发表于 2023-8-20 11:10

666666666666666666666666

wende1234 发表于 2023-8-20 11:14

这就非常给力了!感谢分享!感谢分享!论坛因你更精彩!

我是猪哦哦哦 发表于 2023-8-20 11:20

hrthdtrhdrhdrh

gg2805220 发表于 2023-8-20 11:23

hjhjkhjkhjkhjkhjkhjkghjghjgjh

boollock 发表于 2023-8-20 11:34

感谢分享

SouthAf 发表于 2023-8-20 11:48

555555555555555555555

DeLacroLws 发表于 2023-8-20 11:49

6666666666666

Carlor 发表于 2023-8-20 12:49

66666666666666666666

ft8802 发表于 2023-8-20 13:19

原作者说不会出其他颜色的!不过回复了一位提问者的制作教程
I recommend Visual Studio Code as a text editor for this process, however you can also use something like Notepad++.

Use LSLib to extract my mod to a folder named "ColorDye". Replace the word `Color` with the color you wish to name the dye.

Find ColorDye\Localization\English\ and delete BlackDye.loca. Then open BlackDye.xml and change line three, and four's text to fit the title and description of the dye you wish to create. Then use BG3 Modder's Multitool to generate two new TranslatedString Handles, and replace the contentuid's for both the name of the dye, and the description. Rename BlackDye.xml into the name you chose for the main main folder directory. For example: ColorDye.xml

Use LSLib to convert ColorDye.xml into ColorDye.loca

Navigate to ColorDye\Mods, and rename the folder "BlackDye", into the name you chose previously. For example: ColorDye

Now navigate to ColorDye\Mods\ColorDye\meta.lsx, and change line 9 to your name. Then line 12, change the folder name to what your folder structure name will be. Then at line 18, change the title of the mod to what you wish it to be. Finally, use BG3 Modder's Multitool to generate a UUID, and replace the one at line 24.

Navigate to ColorDye\Public, and rename the folder "BlackDye", into the name you chose previously. For example: ColorDye

Next, navigate to ColorDye\Public\ColorDye\Content\Assets\Characters\_Character_Presets, and delete BlackDye_ColorPresets.lsf, then rename the file BlackDye_ColorPresets.lsx in accordance with previous edits. For example: ColorDye_ColorPresets.lsx

Next, navigate to ColorDye\Public\ColorDye\Content\Assets\Characters\_Character_Presets\ColorDye_ColorPresets.lsx, and generate a new UUID for the ID located at line 9. Also change the name of the dye on line 10. This is the file that contains the color preset for your new dye color, however we will come back to this file later.

Navigate to ColorDye\Public\ColorDye\RootTemplates, delete BlackDye_Dyes.lsf, and rename BlackDye_Dyes.lsx. Now open the .lsx file and change the TranslatedString Handle at line 9 to the one you created for ColorDye.xml at line 3. Then change the handle at line 10 with the one in ColorDye.xml at line 4. Now change the UUID at line 15 with the one you generated for ColorDye_ColorPresets.lsx. Next, generate a new UUID for line 12, and replace the one that is there.

Use LSLib to convert ColorDye_Dyes.lsx into ColorDye_Dyes.lsf

Now navigate to ColorDye\Public\ColorDye\Stats\Generated\Data, and rename BlackDye_Dyes.txt. Then change line 9 to your Dye Color, and change the UUID at line 11 with the one you created for ColorDye_Dyes.lsx.

Navigate to BlackDye\Public\BlackDye\Stats\Generated, and open ItemCombos.txt. Change all instances of Black_Dye to the name you chose. Then change the UUID to the one you generated for ColorDye_ColorPresets.lsx on line 9.

Now open TreasureTable.txt, and change all instances of "I_Black_Dye" to "I_Color_Dye". This is the file that determines which traders the dye gets put into the inventory of.

Now navigate back to "ColorDye_ColorPresets.lsx", there you will find three values for each material preset, these are sRGB color values. You can use Online Color Converter to choose an RGB value, and convert it to sRGB. Change each material color to the one that wish it to be. Take in mind that what you see on Online Color Converter might not perfectly translate to what is in-game. This will require a lot of tweaking to get perfect.

Use LSLib to convert ColorDye_ColorPresets.lsx into ColorDye_ColorPresets.lsf

Finally, drag the mod workspace into BG3 Modder's Multitool to package it into a .pak file. And test your mod in-game. Once everything works, and looks like how you wish it to, you can release the mod.

I think at some point I'll write a better guide and upload it as a sample mod, but this should work for now. At least I hope I explained everything right lmao.

芷汀兰 发表于 2023-8-20 17:28

万分感谢啊!!

leexuutaoao 发表于 2023-8-20 17:51

6666666666666感谢分享6666666666666666

blyl 发表于 2023-8-20 20:08

感谢分享

usay 发表于 2023-8-20 21:25

支持一下支持一下

ERoau 发表于 2023-8-21 10:23

6666666666666666666666666

千葉ベル風 发表于 2023-8-21 10:24

66666666666

°静ァ沙 发表于 2023-8-21 10:29

66666666666666666

笨死了丶 发表于 2023-8-21 10:33

66666666666666666

尛影 发表于 2023-8-21 10:38

6666666666666666666666666666666

deng174028 发表于 2023-8-21 10:48

666666666666666666666

lovef521 发表于 2023-8-21 10:49

感谢分享~~~

leviticus 发表于 2023-8-21 10:49

这个好棒!

sd4094675 发表于 2023-8-21 10:51

111111111111111111

Chris27 发表于 2023-8-21 10:52

不错啊,非常有质感

zhangxxone 发表于 2023-8-21 11:38

谢谢                        

mzykls 发表于 2023-8-21 11:52

66666666666666666
页: [1] 2 3 4 5 6 7 8 9 10
查看完整版本: 汉化,纯黑色染料,原版是没有纯黑色的染料,这个mod可以实现!1.02版本更新!请版主再次帮助设置回复可见!