yanzi33 发表于 2025-4-2 01:09

8.0版本克重复选择CT

我不懂上传CT表,你们复制下面的好了


{ Game   : Yet Another Zombie Survivors.exeVersion:   Date   : 2025-04-01Author : golllThis script does blah blah blah}aobscanmodule(sqfwww,GameAssembly.dll,F3 0F 10 41 5C 0F 2F C8 77 18) // should be uniquealloc(newmem,$1000,sqfwww)label(CXXZ)label(cfhb)label(return)newmem:cmp rbx,Fje CXXZmovss xmm0,jmp returncfhb:movss xmm0,jmp returnCXXZ:mov ,(float)10//重新选择jmp cfhbsqfwww:jmp newmemreturn:registersymbol(sqfwww)sqfwww:db F3 0F 10 41 5Cunregistersymbol(sqfwww)dealloc(newmem){// ORIGINAL CODE - INJECTION POINT: GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+5CGameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+3D: 73 59         - jae GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+98GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+3F: 48 8B 48 10   - mov rcx,GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+43: 48 85 C9      - test rcx,rcxGameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+46: 74 44         - je GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+8CGameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+48: 3B 59 18      - cmp ebx,GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+4B: 73 45         - jae GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+92GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+4D: 48 8B 4C D9 20- mov rcx,GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+52: 48 85 C9      - test rcx,rcxGameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+55: 74 35         - je GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+8CGameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+57: F3 0F 10 49 20- movss xmm1,// ---------- INJECTING HERE ----------GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+5C: F3 0F 10 41 5C- movss xmm0,// ---------- DONE INJECTING----------GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+61: 0F 2F C8      - comiss xmm1,xmm0GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+64: 77 18         - ja GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+7EGameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+66: F3 0F 10 51 24- movss xmm2,GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+6B: 0F 2F C2      - comiss xmm0,xmm2GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+6E: 76 03         - jna GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+73GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+70: 0F 28 C2      - movaps xmm0,xmm2GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+73: 48 8B 5C 24 30- mov rbx,GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+78: 48 83 C4 20   - add rsp,20GameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+7C: 5F            - pop rdiGameAssembly.PlayerStatisticsRuntime_GetStatisticValue_m632F33CDB218C509AD944F1A96BFDA401FF440F3+7D: C3            - ret }

Hello·· 发表于 2025-5-4 01:49

咋用啊???????????

幸福蛋蛋 发表于 2025-5-14 17:44

求使用教程谢谢
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