暗黑2重制版 频繁卡死闪退
本帖最后由 陌上雨纷纷 于 2025-4-4 19:45 编辑ZC学习版,有时候玩一会儿就卡死闪退,画面不动声音继续播放,任务管理器都打不开。 打开blz-log,显示:
4/4 19:03:30.808 [<>:0]: NVSDK_NGX_D3D12_Init failed, error code: -1160773631
4/4 19:03:32.988 [:0]: Failed get INetFwMgr interface: ffffffff800706d9
4/4 19:03:33.405 [<>:0]: Could not find ExecuteCommandCallback: Reject
4/4 19:03:33.405 [<>:0]: Could not find ExecuteCommandCallback: Who
4/4 19:03:33.592 [<>:0]: Attempt to ReleaseDLSSFeatures without NGX being initialized.
4/4 19:06:27.299 [<>:0]: File not found "data/hd/global/ui/PANEL\Docking_Bar\SidePanel_R_Blank"
4/4 19:06:27.302 [<>:0]: Unknown profile value in JSON file ($LeftSideSpriteNew_Blank)
4/4 19:06:27.303 [<>:0]: File not found "data/hd/global/ui/PANEL\stash\Stash_Tabs_Blank"
4/4 19:06:27.304 [<>:0]: Unknown profile value in JSON file ($LeftSideSpriteNew_Blank)
4/4 19:06:30.243 [<>:0]: The texture array data/hd/env/texture/act2/palace/act2_palace_harem_wall01_02_orm.texture was deleted before it finished loading.
4/4 19:06:34.175 [<>:0]: File not found "data/hd/global/ui/PANEL\Modals\Modal_Button"
4/4 19:08:32.839 [<>:0]: A physics tree mesh definition has failed to load! File:
4/4 19:09:02.620 [<>:0]: Too many meshes in an animated model file! The limit is 4 and the model has 5. Model path: 'data/hd/character/enemy/thornhulk1/torso_lod1.model'.
4/4 19:09:14.209 [<>:0]: FlowControl: Rule fetch failure, HTTP status code 0
4/4 19:11:37.470 [:0]: Invalid call to socket write. status: 2.
4/4 19:11:37.470 [:0]: Failed to process websocket: 4
4/4 19:14:34.597 [<>:0]: prism: Error DeviceLost (0x887a0005): pm_dxgi::Instance::Present: Present Failed
4/4 19:14:34.597 [<>:0]: Present failed: DeviceLost [-2005270523]
4/4 19:14:34.634 [<>:0]: prism: Error DeviceLost (0x887a0006): pm_dx12::Device::Map: Map Failed。
其中加粗的是每次的错误日志基本都有的要素,其他的为节选。
系统已经重装过,文件已经用战网检测升级到了最新,驱动也是最新,防火墙已关,显卡是1070.
有大佬知道如何解决吗???
顶········· 111顶1111111 网络原因,找个免费的加速器试试,ZC是连的俄网。
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