Hello there,
got DoW2 today and heard that some people are crying for an option to let some of the dead bodies stay on the battlefield. Well. Here it is, my little modification. As said, not all of the corpses will stay - I didn't manage to do this, it's the same problem we had with Company of Heroes. Guess we can't really do something about it.
Interesting fact #356434: Corpses will more likely stay, if you don't watch while units die. Don't even TRY to ask me why!
This mod changes attrib-files! It's only for the singleplayer-part and doesn't change any of the files related to MP/skirmish! It should not restrict your online-playing-capabilities! If anyone feels like testing if MP works while having this mod enabled - do so and report .
So, here we go:
Rapidshare Link
FileFront doesn't work for me. Feel free to add a link.
Installation instructions are included!
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How was this mod made?
I edited all the infantries' EBP-files with a hexeditor and changed "delete_when_dead" to false. To find this value in the file without understanding too much about this RBF stuff, search for the health-points (you can get hte hp-value via SGA-Reader by Corsix), then for the regeneration-value (as you can see in Corisx, the regeneration is not as unique as the health value but is just inbetween the health and the delete_when_dead-value) and now look for a hex-doubleword which looks like 1000 0000. Well, we now that "delete_when dead" is a bool, so the h-dword has to be changed to 0000 0000.
If you want to check, if you did everything the right way, just open up the RBF-file with the SGA-Viewer and check "health_ext"->"delete_when_dead"
Have fun with this little modification.
-cope.
EDIT, 22th of February, 5:05 am:
Here's a picture I made using this modification (and photoshop xD):
已压缩_dow2 2009-02-26 01-16-01-07.jpg (319.98 KB, 下载次数: 809)
防守关,尸体叠罗汉了
已压缩_dow2 2009-02-26 01-18-39-27.jpg (301.03 KB, 下载次数: 766)
感觉对帧数的影响没有想象中的大
399 KB, 下载次数: 1049
rar
399 KB, 下载次数: 852
rar
152.27 KB, 下载次数: 808
rar
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