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[分享] 关于T神TeknoMW2 v1.1 Loader Q&A

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发表于 2009-11-26 22:41 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
TeknoMW2 v1.1 Loader Q&A
by Smurfette » Thu Nov 26, 2009 1:34 pm

Hello!

I've decided to make a quick Q&A post. I'll answer the most common questions first... but with time, more qa's will get added. You can post your questions here, please note though, I'm going to remove your posts after answering them.

Here it is, revision: 2


Q: When is the release date?
A: We don't know. Expect another update on Monday (2009-11-30).

Q: Why it's taking so long? It's a simple fix!
A: It's not. It's taking so long because a lot of code is wrapped around Steam. ...Also, I'm trying to make it as generic as possible, so it works on future updates.

Q: Latest patch removed the console! It's encrypted/etc!
A: Latest patch files do not have console at all. It's not encrypted or moved to some .dll file. However, our loader has its own capability of executing console command functions. I will try to create a custom console window.

Q: Will the custom console window be in-game or separate?
A: I don't know yet. Ideally I would like to paint it directly into the frame buffer, so it would look like a part of the game. If it's too much work, you will have to Alt+Tab to it.

Q: Will you make dedicated servers where people can join a server that has admin and all that kind of stuff?
A: We do not know. It can be lobby based or old-school, where people join already existing game.

Q: Will you release it sooner because we have a LAN party and we love you so much?
A: Sorry, no. It simply needs more work. We're not keeping it private for no reason.

Q: Will IW be able to patch it?
A: We hope they won't be able to patch it. I'm doing my best to avoid hardcoding anything, so far everything runs smoothly on any mw2 executable it gets.

Q: Will the Steam be required?
A: At this time we haven't decided yet. Making it Steam-less is totally doable. Again, we do not want to help piracy in any way, so it's a hard decision. One thing is certain, it works only on original executables, if a crack will be detected, the loader will refuse to work (due to some lame patches those groups have made which prevent a proper connection).

Q: I only have a LAN connection, will this work?
A: Like the answer above suggests, we don't know yet. Most likely: Yes.

Q: It won't work on cracked versions?!
A: We don't know or care. You are free to test it though... *when* it comes out.

Q: You're breaking the holy DMCA!
A: Well, first of all, we're not in USA to care about DMCA. We're Europe-based so EU-CD applies to us. Second, we're still not breaking either of those. Why? There are several reasons: 1) We're not releasing any copyrighted material. 2) We do not break any copy protection (to get the game you need to pay for it over steam, and thats the "copy" protection). 3) Our releases are programmed in 100% by us. 4) Code injection is legal, for example, most (if not all) Anti-Virus applications do that.
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