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- 2009-4-1
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首先是重型武器的子弹非常的有限,是在打BOSS级的东西或者极为困难的情况下才用的。。。其次普通武器虽然还是有过热系统,但是和ME1不同,热量是不会恢复的,也就是说只能打固定那么多发[em51] 。。。过热了就要用冷却装置[em46](插棒) 。。。其实这个与传统的射击游戏基本上就没什么不同了[em47]
看到有人求出处,以下是link: http://www.gamespot.com/pc/rpg/m ... 41567&mode=previews
摘自gamespot ME2的最新preview:
“No longer does your gun overheat from being fired for too long without a rest. Instead, it will overheat after a set number of rounds are fired, at which point you need to pop in a cooling rod(插冷却棒,囧[em43] ) (which works on all nonheavy gun types 所有非重型枪支都通用) to lower the gun's temperature. It's a neat idea, but functionally speaking, it seemed just the same as the standard ammo-reloading system seen in most shooters out there. While there's nothing wrong with that on its own, it's a weird technological downgrade to go from infinite ammo in Mass Effect to what's essentially limited ammo in the sequel."
再补充一下:ME2将采用更为方便的换子弹类型系统,可以在战斗中暂停弹出在很多射击游戏中都有的环装菜单(比如孤岛危机)选择子弹类型 |
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