1. Fixed a bug that kept challenges from unlocking for the rest of a session after visiting arenas
修正了进arena后任务无法解锁的错误。
2. Fixed some formatting issues with the server list screen
修正了服务器列表的格式问题。
3. Fixed an issue causing servers to report the incorrect plot mission
修正了服务器显示错误的当前任务。(大概就是联机的lobby里所看到的房主任务信息吧)
4. Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client
离开多人游戏后,不会再丢失到下一级熟练度的当前熟练度经验。
5. Fixed a progression issue in the Find Steele mission - characters affected by this issue should now be able to continue progressing
修正了找steele任务的BUG。受此BUG连累的人物应该可以继续完成任务。
6. Most instances involving character data loss when playing online should no longer occur
联机游戏涉及到的人物角色资料应该不会丢失。
7. Addressed some exploits involving character level and backpack size
处理了对人物等级和背包容量的修改。(通过对比前个补丁的英文说明,这个的意思可能是,等级和背包的修改可能被还原。)
8.Fixed a bug that allowed Mordecai to spawn multiple Bloodwings
修正了猎人一次放多只bloodwing。
9. Mordecai's "Loaded" skill now increases mag capacity by 20%
猎人的loaded技能1点可以增加20%的狙击枪弹夹。
10. Roland's "Scattershot" skill has had its spread adjustment corrected, and damage now increases at +5 per level
修正了士兵的scattershot技能扩散范围。伤害可以达到1点加5%。(大兵的福音啊!)
11. Improved the refresh speed for the server browser
服务器刷新速度提升。