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OBSE 終於正式從v0018b4 更新到0018b6 了...官網跟論壇把b4/b5 的連結都拿掉了
所以b6 應該挺穩定的, 而且在下b5 用了一陣子也沒啥問題
還是老話一句, 怕死的不要用, b6 在下已經用上了...
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Oblivion Script Extender v0017b
Oblivion Script Extender v0018 Beta 6
http://obse.silverlock.org/
http://www.bethsoft.com/bgsforums/index.php?showtopic=1071809
OBSE v0017b (納米盤)
OBSE v0018b4 (納米盤)
OBSE v0018b6 (納米盤)
OBSE v0018b6 (Rayfile)
Please note: Due to changes in bytecode, scripts compiled using OBSE 0018 beta 2 or
later will require the user to have 0018 beta 2 or later installed. Because beta 6 fixes
several bugs, it is recommended that all testers upgrade to the most recent beta.
因為bytecode (位元碼) 的變更, modder 用obse v0018b2 以後版本編譯的腳本, 需要使用者也安裝
obse v0018b2 以後的版本; 因為beta 6 修正了幾個bug, 建議所有測試者都升級到這個最新的beta
0018 beta 6:
-CalcLevItems
-ar_Range
-GetRaceWeight
-IsOblivionGate
-GetMouseButtonsSwapped
-GetCellBehavesAsExterior
-GetAllies, GetTargets, GetSelectedSpells, GetCombatSpells
-Update plugin array variable API
-Fix token script errors caused by multi-threaded background loading of cells
-Upgrade GetFormFromMod to look up dynamic forms
-Add unary * operator for dereferencing a foreach iterator array
-Miscellaneous tweaks and bug-fixes
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