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[补丁] 1337 AI v0.2 (UPDATED 11:43 PM EST) 已传至115网盘,欢迎测试

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发表于 2010-3-7 01:49 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
新AI....大家测试吧..............
1337_AI_v0.2_(Base.SC2Data).zip
http://u.115.com/file/t09accdf53


1337_AI_v0.2_(TriggerLibs).zip
http://u.115.com/file/t028f0e19b


以下为作者的说明
CURRENT VERSION: 0.2

OK so I have a custom Zerg and Terran AI that I wrote... coupled with Darkzeros's Protoss IAI v0.3. Now Darkzeros's AI has the advantage in terms of smarts (completely recoded AI system, fully parallel) but mine has the advantage in resources (fast expand and pump tons of units). In a computer-only game the Zerg will overwhelm the other races but the Protoss demonstrates advanced AI tactics.
- Custom build order for all races
- Fixed skittishness (AI will fully commit to an attack)
- AI usually defends expansions now...


This is a preliminary version of the AI but it is dangerous nonetheless. You should find all 3 races to be quite difficult. Like all AIs it is somewhat weak at the early game so don't rush it toooo early.


I have included both the complete Base.SC2Data and the unpacked TriggerLibs for your enjoyment.

Download Links
(megaupload is being gay)
(scroll to the bottom of the filefactory page to find the real download link, then scroll down again and wait)
http://www.filefactory.com/file/b080190/n/1337_AI_v0.2_TriggerLibs_.zip      1337 AI v0.2 (TriggerLibs).zip
http://www.filefactory.com/file/b0801c1/n/1337_AI_v0.2_Base.SC2Data_.zip      1337 AI v0.2 (Base.SC2Data).zip


Next version:
recode Zerg and Terran AIs to use custom AI system like Darkzeros
increase expansion and production rate of Darkzeros AI
more unit variety and build orders for all races
unit countering


I am on spring break right now and I have nothing better to do, so expect new AI version releases daily!


UPDATE V0.2:
T/Z no longer build command center/hatch as second building
Recoded T/Z expansion system
Improved early game defense for T/Z
原帖为
http://darkblizz.org/Forum2/ai-scripts/1337-ai-v0-1-(new-release)/
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