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- Reactive System for Protoss (BETA). ATM the reactive system choose 50% of the trained units in the middle/end game
- Late game finished for all races (Research + buildings)
- Go back to the Starcracks MeleeAI (better not to use Blizzards Micro...)
- Added some codes found in this forum that are usefull, I moded them a little
- By Kernel64: Zerg Queens
- By Aeg1s: Guardian Shield
这是下一个版本要改进的地方
(in the final v2.0f)
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- Reactive System for all races (full unit reactive Air/Ground)
- More openings for each race
- Only attack when the AI has good amount of units