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[推荐] 外道更新2.2大法!(个人破解非常邪恶只需要三个文件的更新即可)

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发表于 2010-4-11 12:30 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
首先这个贴子里有你需要的东西!
http://3dmgame.chnren.com/bbs/showtopic-1211405-3.html

sdu7198255玩友在上面这个贴里放出的压缩包里你只需要下好提取出220_dat.sga、220_sound.sga、english_220_speech.sga复制到你原来的GameAssets文件夹下对应目录内!
然后我这里给你将你的DOW2.module文件代码修改在如下内容后保存:


[global]

Name = DOW2
UIName = $1081
Description = Dawn of War 2
ModVersion = 2.2
ModFolder = GameAssets

; Note: the engine mounts the following automat(g)ically:
;         movies:        GameAssetsDataMovies
;         folder:        GameAssetsLocale<lang>

[attrib:common]
folder.01 = GameAssetsData
archive.01 = GameAssetsArchivesGameAttrib.sga

[sound:common]
folder.01 = GameAssetsDataSound
archive.01 = GameAssetsArchives220_sound.sga
archive.02 = GameAssetsArchives210_sound.sga
archive.03 = GameAssetsArchives200_sound.sga
archive.04 = GameAssetsArchivesGameSoundContainers.sga
archive.05 = GameAssetsArchivesGameSound_DELTA.sga
archive.06 = GameAssetsArchivesGameSound.sga

; 210_ prefix defined in //DOW2/Tech/Tools/Build-dev/Targets/Framework/Config.py

[sound:english]
folder.01 = GameAssetsLocaleEnglishSound
archive.01 = GameAssetsLocaleEnglishEnglish_220_speech.sga
archive.02 = GameAssetsLocaleEnglishEnglish_200_speech.sga
archive.03 = GameAssetsLocaleEnglishEnglish_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleEnglishEnglish_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleEnglishEnglish_GameSpeech.sga
archive.06 = GameAssetsLocaleEnglishEnglish_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleEnglishEnglish_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleEnglishEnglish_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleEnglishEnglish_SpaceMarineMPSpeech.sga
archive.10 = GameAssetsLocaleEnglishEnglish_ChaosMPSpeech.sga

[sound:french]
folder.01 = GameAssetsLocaleFrenchSound
archive.01 = GameAssetsLocaleFrenchFrench_220_speech.sga
archive.02 = GameAssetsLocaleFrenchFrench_200_speech.sga
archive.03 = GameAssetsLocaleFrenchFrench_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleFrenchFrench_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleFrenchFrench_GameSpeech.sga
archive.06 = GameAssetsLocaleFrenchFrench_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleFrenchFrench_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleFrenchFrench_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleFrenchFrench_SpaceMarineMPSpeech.sga

[sound:german]
folder.01 = GameAssetsLocaleGermanSound
archive.01 = GameAssetsLocaleGermanGerman_220_speech.sga
archive.02 = GameAssetsLocaleGermanGerman_200_speech.sga
archive.03 = GameAssetsLocaleGermanGerman_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleGermanGerman_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleGermanGerman_GameSpeech.sga
archive.06 = GameAssetsLocaleGermanGerman_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleGermanGerman_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleGermanGerman_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleGermanGerman_SpaceMarineMPSpeech.sga


[sound:russian]
folder.01 = GameAssetsLocaleRussianSound
archive.01 = GameAssetsLocaleRussianRussian_220_speech.sga
archive.02 = GameAssetsLocaleRussianRussian_200_speech.sga
archive.03 = GameAssetsLocaleRussianRussian_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleRussianRussian_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleRussianRussian_GameSpeech.sga
archive.06 = GameAssetsLocaleRussianRussian_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleRussianRussian_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleRussianRussian_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleRussianRussian_SpaceMarineMPSpeech.sga


[sound:spanish]
folder.01 = GameAssetsLocaleSpanishSound
archive.01 = GameAssetsLocaleSpanishSpanish_220_speech.sga
archive.02 = GameAssetsLocaleSpanishSpanish_200_speech.sga
archive.03 = GameAssetsLocaleSpanishSpanish_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleSpanishSpanish_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleSpanishSpanish_GameSpeech.sga
archive.06 = GameAssetsLocaleSpanishSpanish_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleSpanishSpanish_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleSpanishSpanish_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleSpanishSpanish_SpaceMarineMPSpeech.sga


[sound:italian]
folder.01 = GameAssetsLocaleItalianSound
archive.01 = GameAssetsLocaleItalianEnglish_220_speech.sga
archive.02 = GameAssetsLocaleItalianEnglish_200_speech.sga
archive.03 = GameAssetsLocaleItalianEnglish_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleItalianEnglish_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleItalianEnglish_GameSpeech.sga
archive.06 = GameAssetsLocaleItalianEnglish_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleItalianEnglish_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleItalianEnglish_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleItalianEnglish_SpaceMarineMPSpeech.sga
archive.10 = GameAssetsLocaleItalianEnglish_ChaosMPSpeech.sga

[sound:czech]
folder.01 = GameAssetsLocaleCzechSound
archive.01 = GameAssetsLocaleCzechEnglish_220_speech.sga
archive.02 = GameAssetsLocaleCzechEnglish_200_speech.sga
archive.03 = GameAssetsLocaleCzechEnglish_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleCzechEnglish_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleCzechEnglish_GameSpeech.sga
archive.06 = GameAssetsLocaleCzechEnglish_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleCzechEnglish_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleCzechEnglish_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleCzechEnglish_SpaceMarineMPSpeech.sga
archive.10 = GameAssetsLocaleCzechEnglish_ChaosMPSpeech.sga

[sound:tchinese]
folder.01 = GameAssetsLocaleTChineseSound
archive.01 = GameAssetsLocaleTChineseEnglish_220_speech.sga
archive.02 = GameAssetsLocaleTChineseEnglish_200_speech.sga
archive.03 = GameAssetsLocaleTChineseEnglish_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleTChineseEnglish_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleTChineseEnglish_GameSpeech.sga
archive.06 = GameAssetsLocaleTChineseEnglish_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleTChineseEnglish_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleTChineseEnglish_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleTChineseEnglish_SpaceMarineMPSpeech.sga
archive.10 = GameAssetsLocaleTChineseEnglish_ChaosMPSpeech.sga

[sound:polish]
folder.01 = GameAssetsLocalePolishSound
archive.01 = GameAssetsLocalePolishEnglish_220_speech.sga
archive.02 = GameAssetsLocalePolishEnglish_200_speech.sga
archive.03 = GameAssetsLocalePolishEnglish_GameSpeechContainers.sga
archive.04 = GameAssetsLocalePolishEnglish_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocalePolishEnglish_GameSpeech.sga
archive.06 = GameAssetsLocalePolishEnglish_EldarMPSpeech.sga
archive.07 = GameAssetsLocalePolishEnglish_OrkMPSpeech.sga
archive.08 = GameAssetsLocalePolishEnglish_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocalePolishEnglish_SpaceMarineMPSpeech.sga
archive.10 = GameAssetsLocalePolishEnglish_ChaosMPSpeech.sga

[sound:hungarian]
folder.01 = GameAssetsLocaleHungarianSound
archive.01 = GameAssetsLocaleHungarianEnglish_220_speech.sga
archive.02 = GameAssetsLocaleHungarianEnglish_200_speech.sga
archive.03 = GameAssetsLocaleHungarianEnglish_GameSpeechContainers.sga
archive.04 = GameAssetsLocaleHungarianEnglish_GameSpeech_DELTA.sga
archive.05 = GameAssetsLocaleHungarianEnglish_GameSpeech.sga
archive.06 = GameAssetsLocaleHungarianEnglish_EldarMPSpeech.sga
archive.07 = GameAssetsLocaleHungarianEnglish_OrkMPSpeech.sga
archive.08 = GameAssetsLocaleHungarianEnglish_SpaceMarineMPSpeech_DELTA.sga
archive.09 = GameAssetsLocaleHungarianEnglish_SpaceMarineMPSpeech.sga
archive.10 = GameAssetsLocaleHungarianEnglish_ChaosMPSpeech.sga


[movies:common]
folder.01 = GameAssetsDataMovies

[movies:english]
folder.01 = GameAssetsLocaleEnglishMovies

[movies:french]
folder.01 = GameAssetsLocaleFrenchMovies

[movies:german]
folder.01 = GameAssetsLocaleGermanMovies

[movies:russian]
folder.01 = GameAssetsLocaleRussianMovies

[movies:spanish]
folder.01 = GameAssetsLocaleSpanishMovies

[movies:italian]
folder.01 = GameAssetsLocaleItalianMovies

[movies:czech]
folder.01 = GameAssetsLocaleCzechMovies

[movies:tchinese]
folder.01 = GameAssetsLocaleTChineseMovies

[movies:polish]
folder.01 = GameAssetsLocalePolishMovies

[movies:hungarian]
folder.01 = GameAssetsLocaleHungarianMovies

; 220_ prefix defined in //DOW2/Tech/Tools/Build-dev/Targets/Framework/Config.py

[data:common]
folder.01 = GameAssetsData
archive.01 = GameAssetsArchives220_data.sga
archive.02 = GameAssetsArchives210_data.sga
archive.03 = GameAssetsArchives200_data.sga
archive.04 = GameAssetsArchivesGameArt_DELTA.sga
archive.05 = GameAssetsArchivesGameArt.sga
archive.06 = GameAssetsArchivesGameArtEnvironment_DELTA.sga
archive.07 = GameAssetsArchivesGameArtEnvironment.sga
archive.08 = GameAssetsArchivesGameArtEnvironmentTextures_DELTA.sga
archive.09 = GameAssetsArchivesGameArtEnvironmentTextures.sga
archive.10 = GameAssetsArchivesGameMaps_DELTA.sga
archive.11 = GameAssetsArchivesGameMaps.sga
archive.12 = GameAssetsArchivesGameDefault_DELTA.sga
archive.13 = GameAssetsArchivesGameDefault.sga

于是你便可以在有rev.ini调用原程序的情况下以添加-dev后用添加了-dev的快捷方式进放调用了2点2更新内容的游戏中去爽了!
rev.ini代码如下没有的自己创建一个吧:


[Loader]
# You can launch revLoader in two ways:
#
# 1)         Create a shortcut to revLoader and apply the following
#        command line options:
#
#        -appid <APPID> where <APPID> is the application in question.
#                If supplied revLoader will create a steam_appid.txt
#                file with the value specified               
#        -launch &ltROCNAME> where &ltROCNAME> is the executable to
#                launch
#
#        All other command line options are passed through to the
#        launched executable, so:
#
#           revLoader.exe -appid 12345 -launch MyApp.exe -silent /help
#
#           This will create a steam_appid.txt file with the value 12345
#           Before launching MyApp.exe with the arguments -silent /help
#
# 2)         Specify the name of the application to load in the ProcName
#        setting below as with previous versions of revLoader.
#         You can also specify the command line if required.
#
#        e.g ProcName=MyApp.exe -silent /help
#
ProcName=dow2.exe -dev

# Specify the location of the original steamclient.dll
# which comes with Steam client
# You can comment this line out if the game doesn't use it
#
SteamClientDll=steamclient.dll

进入游戏你会发现版本显示没有变化,这是因为没有更新主EXE程序,但实际游戏内容已经根据新的三个220SGA文件变成了新的2.2内容!
测试环境为R君的硬盘版。
如有其它问题欢迎随时提出我会在回复中回答大家的疑问。


这里非常感谢sdu7198255玩友给出的更新文件,不过再次提醒大家只需要三个SGA文件便行了,其它的文件你不要覆盖,不然不能正常进入游戏!
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