3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 2464|回复: 3
打印 上一主题 下一主题

[求助] 求解!!!怎么样才能去掉这种夜晚的朦胧效果!!!!!

[复制链接]

3

主题

609

帖子

664

积分

超级玩家

Rank: 5Rank: 5

贡献度
36
金元
5197
积分
664
精华
0
注册时间
2009-7-8
跳转到指定楼层
主题
发表于 2010-5-12 21:24 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
只有晚上出现这种朦胧效果,看的时间长了恶心想吐。求解怎么能去掉这种效果


我用的ENB,以下是参数
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=0
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini
CyclicConfigReading=0
ForceNVidiaCard=true
ForceNVidiaCaps=false
[EFFECT]
EnableBloom=1
EnableOcclusion=1
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=1
DepthBias=1
EnableDepthOfField=1
EnableAmbientOcclusion=false
EnableSkyLighting=true
UseOriginalPostProcessing=true
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=0
KeyShowFPS=106
KeyDepthOfField=118
KeyAmbientOcclusion=121
[REFLECTION]
ReflectionPower=10
ChromePower=05
UseCurrentFrameReflection=0
ReflectionQuality=1
ReflectionSourceSpecular=25
ReflectionSourceTFactor=25
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=500
EnvBumpOffset=200
ReflectionFlip=0
[BLOOM]
BloomPowerDay=10
BloomFadeTime=1500
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=45
BloomCurveDay=5
BloomPowerNight=30
BloomConstantNight=0
BloomCurveNight=5
BloomScreenLevelNight=15
BloomAdaptationScreenLevel=70
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=80
BlueShiftAmount=1.0
Radius1=4.0
Radius2=4.0
Contrast=1.0
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=0
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
UseNoiseRandomization=1
TextureQuality=1
[COLORCORRECTION]
DarkeningAmountDay=20
ScreenLevelDay=45
ScreenLevelNight=20
DarkeningAmountNight=0
GammaCurveDay=-1
GammaCurveNight=4
ColorSaturationDay=-1
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=1
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=1
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=50
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=2
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
ForceDisplaySize=0
DisplayWidth=1680        
DisplayHeight=1050
ForceAntialiasing=false
AntialiasingQuality=2
ReflectionsForceHighPrecision=false
ReflectionsExtremePrecision=false
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=1
DOFNumberOfPasses=2
DOFFocusRange=50
DOFBlurinessRange=15
DOFFadeTime=200
DOFFiltered=1
[OBJECT]
UseExponentialLighting=1
[BLOOD]
ReflectionAmount=2.0
SpecularPower=0.8
[TREE]
LeavesReflectionAmount=0.15
LeavesSpecularPower=0.2
LeavesAmbientAmount=0.4
LeavesColorMultiplier=1.2
LeavesColorPow=0.8
[BUILDING]
WindowLightIntensity=1.3
[LIGHTSPRITE]
UseExternalTexture=true
Intensity=3.0
IntensityInReflection=3.0
UseRays=true
RaysNumber=1
RaysIntensity=1.0
RaysRateOfChange=10.0
RaysLength=1.0
[LIGHT1]
LightIntensity=1.25
LightCurve=1.0
LightAOAmount=1.4
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=2.0
[LIGHT2]
LightIntensity=3.0
LightCurve=1.0
LightAOAmount=1.4
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=2.0
[CARHEADLIGHT]
LightIntensity=0.0
EmissiveMuliplier=0.0
[LIGHT3]
LightIntensity=3.0
LightCurve=1.0
LightAOAmount=1.4
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=2.0
[LIGHT4]
LightIntensity=3.0
LightCurve=1.0
LightAOAmount=1.4
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=2.0
[LIGHT5]
LightIntensity=1.25
LightCurve=1.0
LightAOAmount=1.4
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=2.0
[LIGHT6]
LightIntensity=1.25
LightCurve=1.0
LightAOAmount=1.4
LightILAmount=0.0
EdgeLighteningAmount=0.0
ColorPow=2.0
[CARWINDOWGLASS]
ReflectionAmount=1.0
SpecularPower=100.0
SpecularAmount=1.0
[CHROME]
ReflectionFront=5.0
ReflectionSide=5.0
SpecularPower=0.5
SideFade=1.0
MetallicAmount=0.00
[WHEELS]
ReflectionFront=3.0
ReflectionSide=0.5
SpecularPower=0.5
SideFade=1.0
MetallicAmount=0.05
[REFLECTION1]
ReflectionFront=2.0
ReflectionSide=0.5
SpecularPower=1.0
SideFade=1.0
MetallicAmount=0.00
[REFLECTION2]
ReflectionFront=1.0
ReflectionSide=1.4
SpecularPower=1.0
SideFade=1.0
[REFLECTION3]
ReflectionFront=5.0
ReflectionSide=0.5
SpecularPower=1.0
SideFade=1.0
[SSAO_SSIL]
ApplyAntialiasing=true
SamplingQuality=2
SamplingRange=1.0
SizeScale=1.0
SourceTexturesScale=0.5
FilterQuality=1
AOAmount=1.4
ILAmount=0.0
EdgeLighteningAmount=5.0
[SKYLIGHTING]
FilterQuality=1
AmbientSunMix=1.0
AmbientSkyMix=1.5
AmbientContrast=1.0
AmbientMinLevel=0.2
[ADAPTATION]
ForceMinMaxValues=false
AdaptationTime=1.0
AdaptationMin=0.3
AdaptationMax=1.2
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier=1.0
[ENVIRONMENT]
DirectLightingIntensity=1.0
NightLightingIntensity=1.0
DirectLightingCurve=1.0
ReflectionAmountMultiplier=1.0
SpecularAmountMultiplier=1.0
SpecularPowerMultiplier=1.0
ColorPow=2.0
AmbientSunMultiplier=1.0
AmbientSkyMultiplier=1.0
AmbientSunSaturation=1.0
AmbientSkySaturation=1.0
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2026-4-9 23:05 , Processed in 0.028796 second(s), 16 queries , Memcached On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表