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[求助] 【哀嚎求助】Armory_Witches_Final-918这个MOD使用不能。求指点

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发表于 2010-5-13 23:06 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
如题,
理论上来说放OV文件夹低下就可以
实际上
MOD压缩包中,原作者是这样说的:
2) First, you can have your elves and humans both with the B Witched Look or both with the Warden Leathers    Look but NOT one of each. Here's how:

        a. You will be choosing a total of two mesh files.   Look in the "B Witched(BW)" folder. There are            two zip files with instructions for names. Example - "extract here for BW Humans" (BW is for B                    Witched). The same is true in the "Thor & Warden Leathers(TWL)" folder.

        b. You need to pick one file for Elves and one file for Humans and extract it. Don't do anything                    else, don't delete any of the remaining zips. They can stay right where they are and the game                    will ignore them. This way if you make a mistake or want to change the look you can just unzip                    a different file and it will overwrite the first one. (Isn't that brilliant? I copied the                       concept from Thor

        c. Remember, one for Elves and one for Humans. Pick two from "Thor & Warden Leathers" or two from                    "B Witched" but NOT one from each! The meshes don't play well together.

3) Now you need textures to go with the meshes you chose. If you picked an Elf and Human mesh in the "B       Witched" folder you will need one texture from each of the folders under it - one "Group A(Witch       Robes)" and one "Group B(Archon)". They will replace the Witch or Archon robes in the game (like the       name indicates). Follow the same procedure as above. Just extract the files and that's it. Example -    "extract here for Sorceress" will give your elf or human the Sorceress look.

4) Important! You need one Group A and one Group B texture. So, if you have done everything correctly you    will have extracted exactly two meshes and two texture folders.


Here is an example. I will make all Witch robes have the B Witched Sorceress look and all Archon robes have the B Witched Royal Witch look. In the folder "B Witched(BW)" I right click on "extract here for BW Humans" and choose extract here. I do the same for "extract here for BW Elves". Now, in the folders under "B Witched(BW)" I pick textures. In "B Witched(BW)/Group A(Witch Robes) I unzip "extract here for Sorceress". In "B Witched(BW)/Group B(Archon) I unzip "extract here for Royal Witch".

Last, if I want to change to the Thor & Warden Leathers look I just delete the previously extracted files and folders in the "B Witched(BW) group (leaving the zip files). Then I follow the same procedure using the "Warden Leathers(WL)" folders.

If you don't like what you picked just go back and unzip a different combination and the files will overwrite automatically. As long as you don't delete the zip files you can change back and forth as much as you like. Remember, you DO have to maually delete the extracted files and folders when switching between "B Witched" and "Thor & Warden Leathers".   

Yes, you can use the Replacer and the StandAlone at the same time since the file names are different. This download is all you need to use the Replacer. If you want to use the StandAlone you will need to download those files separately.

Known Issue:

If one of the characters in your party is wearing a robe using one mesh and you switch to the other mesh the game will not change the mesh until you take off that robe. This is not a mod problem. It is how the game engine works. Solution: Just take off all Witch or Archon robes party members are wearing and make an area transition or save and reload or sometimes both. When you put the robes back on the mesh will have changed and the robe will look right. If it doesn't work at first, wait a couple minutes and try again. The refresh rate is a little wierd that way but IT WILL work.

FAQ:

I accidentally mixed meshes and it worked fine in the game but you said it wouldn't. What's up?

Yes, if you know what you are doing you can mix and match the meshes and textures. I tried writing a readme for that and IMO it was just too confusing to explain and hope the average user could do it without support. Sorry, I'm just too busy to try to support that feature at this time. If you know what you're doing or just want to try to figure it out - or if users want to support one another on how to do it - that's great.


Enjoy.

Thor925 and motseer

我脑细胞少,简单翻译,觉得作者的意思就是:
把AW文件夹放进OV,解压我让你解压的,别动文件名,别做任何其他的事情
我全部照做了,就是看不到替换效果
囧哉
求指点
另外,TnT组的另一个MOD:Massive_Armor_-_StandAlone_v2_for_DA-O-918 我用DA_modmanger加载,无效,游戏内显示安装成功,但无效。用Up加载,游戏内依旧显示安装成功,任然无效。
添加装备的MOD,比如TnT_Blade_Dancer_02-1138,有效,正常运作。
其他所有添加装备的MOD,有效,正常
自然身体,有效。

……简单点说,目前,我的状况是:添加装备的MOD皆有效,替换游戏中装备为另一个模型的MOD,皆无效

求高人指点

跪谢!~
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