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[求助] 点击进多人游戏的这一步出现could not start process 'iw4mp_ceg.exe'

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发表于 2010-5-19 13:47 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
求教,我一开始XP可以正常单机游戏 最近装的WIN7,今天看到有破解多人补丁,跟这又关系吗

错误如下:
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile patch
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Video memory for device: 243 MB.
Rounded video memory size: 256 MB.
Available DirectX texture memory: 956 MB.
DirectX reports 256 MB of video memory and 956 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Using reported available texture memory: 240 MB.
Texture detail is set automatically.
Capping texture detail based on virtual memory of 2047 MB to prevent out-of-memory failure.
Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps

------- sound system initialization -------
------- sound system successfully initialized -------
GamerProfile - Updating for controller #0 without saving.

Reading profile for controller 0
GamerProfile - Updating vars for controller #0.

GamerProfile - Updating vars for controller #0.

GamerProfile - Updating for controller #0 without saving.

--- Common Initialization Complete ---
Ignoring asset 'coop_lobby' of type menu, between fastfiles
patch and ui
Ignoring asset 'leave_lobby_warning' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_video' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_advanced_video' of type menu, between
fastfiles patch and ui
Ignoring asset 'apply_picmip_popmenu' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_audio' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_controls' of type menu, between
fastfiles patch and ui
Ignoring asset 'pc_options_voice' of type menu, between
fastfiles patch and ui
Ignoring asset 'options_graphics' of type menu, between
fastfiles patch and ui
Ignoring asset 'options_graphics_texture' of type menu, between
fastfiles patch and ui
Ignoring asset 'options_graphics_defaults' of type menu, between
fastfiles patch and ui
Waited 21 msec for asset 'ui/menus.txt' of type 'menufile'.
Working directory: F:Call of Duty Modern Warfare 2
Socket error: select, 10038
Found no UPNP devices to query
Ignoring asset 'options_graphics' of type menu, between
fastfiles patch and common
Ignoring asset 'options_graphics_texture' of type menu, between
fastfiles patch and common
Ignoring asset 'options_graphics_defaults' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_video' of type menu, between
fastfiles patch and common
Save Message First Frame Shown: 5296
Ignoring asset 'pc_options_advanced_video' of type menu, between
fastfiles patch and common
Ignoring asset 'apply_picmip_popmenu' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_audio' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_controls' of type menu, between
fastfiles patch and common
Ignoring asset 'pc_options_voice' of type menu, between
fastfiles patch and common
quitting...
----- CL_Shutdown -----
-----------------------
----- CL_ShutdownOnceForAllClients -----
-----------------------
Unloaded fastfile common
Unloaded fastfile ui
Unloaded fastfile patch
Unloaded fastfile code_post_gfx
Unloaded fastfile patch_code_pre_gfx
Unloaded fastfile code_pre_gfx
ERROR: No languages available because no localized assets were found


Could not start process 'iw4mp_ceg.exe'
(null)(0x80041002)
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