新手玩家

- 贡献度
- 1
- 金元
- 672
- 积分
- 11
- 精华
- 0
- 注册时间
- 2010-8-16
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打开Assets.zipAssetsScriptsHero
打开StatsConstants.lua
找到 以下 然后改吧 哈哈
-- Class Specific:
assassin = {
-- POINT bonus
start = {
agility = 50,
intelligence = 50,
morale = 50,
stamina = 50,
strength = 50,
},
per_level_interval = {
agility = 3,
intelligence = 2,
morale = 2,
stamina = 2,
strength = 3,
},
},
barbarian = {
-- POINT bonus
start = {
agility = 50,
intelligence = 50,
morale = 50,
stamina = 50,
strength = 50,
},
per_level_interval = {
agility = 2,
intelligence = 2,
morale = 2,
stamina = 3,
strength = 3,
},
},
inquisitor = {
-- POINT bonus
start = {
agility = 50,
intelligence = 50,
morale = 50,
stamina = 50,
strength = 50,
},
per_level_interval = {
agility = 2,
intelligence = 2,
morale = 3,
stamina = 3,
strength = 2,
},
},
warmage = {
-- POINT bonus
start = {
agility = 50,
intelligence = 50,
morale = 50,
stamina = 50,
strength = 50,
},
per_level_interval = {
agility = 3,
intelligence = 3,
morale = 2,
stamina = 2,
strength = 2,
},
},
-- Generic catch all for non-class heroes
class = {
-- POINT bonus
start = {
agility = 0,
intelligence = 0,
morale = 0,
stamina = 0,
strength = 0,
},
per_level_interval = {
agility = 0,
intelligence = 0,
morale = 0,
stamina = 0,
strength = 0,
},
},
} |
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