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[讨论] 去除疫病BUG的辦法~

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2010-8-19
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发表于 2010-9-1 21:30 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
To answer gryx, its possible. I managed to get Cologne to zero cases with 1 hospital and lots of micromanagement. It stayed that way for a few years before the other towns reinfected it and I couldn't raise the will to fight it again. Although that was early game and my max number of cases never went much above 20.

In theory turning random events off should stop the plague, but I suspect what we really want is for the plague to be a little less devastating to the main family's, whilst still wrecking the economy and killing off the workforce. Heres an untested hack to achieve that:

in ms_010_GoToSleep.lua find:
if IsDynastySim("Owner") then
if WasSick == true then
diseases_Cold("",false)
diseases_Influenza("",false)
diseases_Pneumonia("",false)

and add:
diseases_Blackdeath("",false)
To the list.

Assuming I've understood the code, that should keep the dynasty's alive.

在官網上看到有玩家這麼說  關隨機或者改代碼有人成功了嗎?
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