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以下是官网新闻:
The first feature and balance patch release for StarCraft II: Wings of Liberty will be available next Tuesday, September 21, 2010, between 4 a.m. and 8 a.m. PDT. You can read all about our plans for patch 1.1 in the Situation Report.
国外TL论坛上流传的1.1 补丁文档,相关改动并未获证实,以下翻译来自PLU网友
Maps
- Destructible Rocks have been added to the natural expansions of Desert Oasis, and the center has been narrowed.
- Various ladder maps have been added.
在沙漠绿洲的出生点分矿处设置了岩石,中央部分被拉窄了。
增加了若干天梯地图
General
- Ground Units of type Psionic now have vision in the air plane.
幽能类型的地面部队现在拥有飞行器的视野(这里不是很明白,拥有空中视野还是如果对方飞机在高地上攻击,可以被闪电,鬼兵等单位发现?)
Protoss
- Zealot build time increased from 33 to 38 seconds. 狂徒制造时间从33秒提升到38秒
- Zealot warp-in cooldown increased from 23 to 28 seconds. 狂徒的传送时间从23秒提高到28秒
- Warp Prisms now unload their cargo instantly while in Phasing Mode. 运输机如果转到水晶模式则立刻自动放下运输单位。
- Chronoboost cooldown increased from 0 to 20 seconds. 星空加速设置CD,20秒CD(我擦你大爷的暴雪)
- Dark Shrine build time decreased from 100 to 80. 隐刀建筑的建造时间从100秒降低到80秒
- Dark Shrine cost decreased from 100 minerals 250 gas to 100 minerals 200 gas. (隐刀建筑价钱减价: 100/250-->100/200)
- Carrier cost increased from 350 minerals 250 gas to 400 minerals 250 gas. 航母价格增长: 350/250-->400/250
- Carriers now spawn with four Interceptors prebuilt. 航母自带4个小飞机(这个不是很早就有了么- -?)
Terran
- Reaper build time increased from 40 to 45 seconds. 死神建造时间从40秒提高到45秒
- Bunker build time increased from 30 to 35 seconds. 地堡建造时间提高5秒
- Siege Mode damage decreased from 50 to 35, +15 armored. 支架坦克的伤害从50削弱到35,15点重甲加成
- Siege Mode damage upgrades per level changed from +5 to +3, +2 vs. armored. 支架坦克的每级攻击力提升,对重甲的加成改为:+5、+3、+2.
- Battlecruiser damage vs. ground decreased from 10 to 8. 大和的对地攻击力从10点降低到8点。
- Calldown MULE cooldown increased from 0 to 40 seconds. 矿骡设置CD时间:40秒
- Planetary Fortress build time decreased from 50 to 40 seconds. 行星要塞的建造时间从50秒加速到40秒
- 250 mm Cannons research time decreased from 110 to 80 seconds. 雷神技能炮的研究从110秒降低到80秒
- 250 mm Cannons cost decreased from 150 minerals 150 gas to 100 minerals 100 gas. 雷神技能炮研究费用降低33%
- 250 mm Cannons may now be used on friendly and neutral structures and units. 雷神炮现在可以攻击友军或者中立建筑等等。
Zerg
- Ultralisk damage decreased from 15, +25 vs. armored to 15, +20 vs. armored. 牛的对重甲加成攻击力降低5点。
- Ultralisk Ram attack removed. 牛对建筑的特殊技被移除。
- Nydus Worms can now be cancelled and refunded while building. 传送门可以在建造中被取消(退钱)
- Overlord base speed increased to from 0.469 to 0.938. OVERLORD的基础速度增长1倍
- Overlord upgraded speed increase from 1.875 to 2.344. OVERLORD速度研究完成后速度增长30%
- Overlords can now use Excrete Creep while moving. 现在OVERLORD可以一边飘一边拉屎
- Overlord base speed now decreases from 0.938 to 0.469 while Excrete Creep is active. 但是如果一边飘一边拉屎,速度就要降低到这个补丁前的原始速度~
- Overlord upgraded speed now decreased from 2.344 to 1.875 while Excrete Creep is active. 就算升过速度的OVERLORD也一样。。
- Spawn Larvae energy cost reduced to 20 from 25. 女王加卵能量从20增长到25.
Bugfixes ------------一些BUG的整理,由于和游戏平衡性无关,不做整理- -!
- Fixed a bug that caused cloaked units to cast shadows.
- Fixed a bug where Larva would sometimes accidently die by walking off cliffs.
- Fixed a bug where a Nuclear Strike target could be hid behind a Lair.
- Fixed a bug that allowed SCVs to construct halted buildings from within Bunkers.
- Fixed a netcode bug that enabled players to warp in Immortals from Warp Gates.
- Fixed a bug that caused Random players to not see their cursor during the loading screen.
- Fixed a bug where Changelings morphed slower while coming into range of enemy units than when dropped from an Overseer over enemy units.
General
- Improved the functionality of voice chat.
- Manually queued waypoints can now be set to all 5 basic commands.
- Numerous performance and stability improvements. |
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