游戏狂人
 
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- 2008-11-8
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好久没发帖了。如果发重了,各位口下留情
非逐字翻译(没啥意思),大意,过四级的就不用看我啰嗦了
After being shown ways to give the beast races claws and whiskers, I made up a little fix for a friend of mine to add them and also get around the female Khajiit texture problem. I decided to put all the stuff together into the start of a Better Beasts for Oblivion. Khajiits now have facial whiskers and claws, Argonians have spikes down their backs and claws. This also fixes the texturing anomaly with female Khajiits so that texture replacers work as they should. It works seamlessly with my Khajiit retexture.
大概就是给解决了女性虎人的材质问题后,把一些东西整合起来了,让上古的野兽(兽人族吧)更有真实。虎人现在有腮须和爪子,龙人背后和爪子上有刺了(鱼鳍?)。材质问题似乎已经解决了,至少在作者的电脑上是这样。
They are set up to use Scanti's merged teeth, which frees up a head slot for such things as extra horns or piercings. This allows a degree of customisation.
允许一定程度的自修改
It will work best with Robert's male (any shape) and female. Claw alignment and tail textures may look odd if used with stock bodies or other body replacers.
最好跟罗伯特身形一起用。要不然可能看起来很奇怪
No support for other female bodies. I really can't be bothered with the dozens and dozens of different variants.
不支持女性身形(玩少女卷轴的也没人玩兽人吧?npc丑管你鸟事)
http://www.tesnexus.com/downloads/file.php?id=24359


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