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[求助] 小白求救 用了一键还原热血后 无法进入游戏

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发表于 2010-12-12 14:05 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
下载的是3DM的中文硬盘版  能正常运行
使用一键还原血腥后 进入游戏 出现以下提示
----- Initializing Renderer ----
execing ragdoll.cfg from fastfile
Cmd_AddCommand: scrProfileInfo already defined
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Adding fastfile 'en_code_post_gfx' to queue
Adding fastfile 'code_post_gfx' to queue
WARNING: Could not find zone 'F:\Game\Call.Of.Duty.Black.Ops\zone\japanese\en_code_post_gfx.ff'
Loading fastfile 'code_post_gfx'
used 5.69 MB memory in DB alloc
Adding fastfile 'en_patch' to queue
Adding fastfile 'patch' to queue
Using 1 GPU(s).
WARNING: Could not find zone 'F:\Game\Call.Of.Duty.Black.Ops\zone\japanese\en_patch.ff'
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
INTZ format supported
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Video memory for device: 1006 MB.
Rounded video memory size: 1024 MB.
DirectX reports 1024 MB of video memory and 1419 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
Error: Could not load image "$pixelcostcolorcode".
Error: Could not load material "$floatz_donotremove".
Error: Could not load material "$processed_floatz_donotremove".
Error: Could not load material "$ps3_aadownsample_donotremove".
Error: Could not load material "particle_blend_donotremove".
Error: Could not load material "particle_zdownsample_donotremove".
Error: Could not load material "postfx_lut_0".
Error: Could not load material "postfx_lut_1".
Error: Could not load material "postfx_lut_2".
Error: Could not load material "postfx_lut_3".
Error: Could not load material "postfx_lut_4".
Error: Could not load material "postfx_lut_5".
Error: Could not load material "postfx_lut_6".
Error: Could not load material "postfx_lut_7".
Error: Could not load material "postfx_lut_8".
Error: Could not load material "postfx_lut_9".
Error: Could not load material "create_lut2d".
Error: Could not load material "apply_lut2d".
Error: Could not load material "$ps3_reload_zcull_donotremove".
Error: Could not load material "water_dynamic_spray".
Error: Could not load font "fonts/consoleFont".
====================================================
Com_ERROR: Could not load default asset 'fonts/consolefont' for asset type 'font'.
Tried to load asset 'fonts/consoleFont'.
Tried to load asset 'fonts/consoleFont'.
====================================================

Error during initialization:
Could not load default asset 'fonts/consolefont' for asset type 'font'.
Tried to load asset 'fonts/consoleFont'.

无法进入游戏了 求教各位大虾 应该怎么办??
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