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[注意] 装了FCOM的注意 猎捕游戏(Caught in the Hunt)会因为FCOM出现BUG

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发表于 2011-2-10 23:22 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 llovepsp 于 2011-2-10 23:43 编辑

猎捕游戏在杀完所有的猎人后 出了地牢 发现高利贷兽人和那个倒霉鬼打架 本来是兽人绝对胜利 杀死那个家伙 然后由玩家杀死兽人娶得钥匙 在兽人杀死欠债者之前 玩家无法移动和射箭 放法
但是由于FCOM的原因 那个倒霉鬼变得十分强力 手持双手巨剑狂杀兽人 使得兽人死亡 但是提示却还是那个欠债的被杀要你报仇 由于该死的没死导致你依旧无法移动 任务出现BUG
之后关闭FCOM组件 任务正常经行 但是玩家的速度属性出现无法逆转的-120的效果 只有用控制台输入大于120的数字才会变正数 但是颜色依旧为红色

尝试玩家提前砍死欠债人 兽人会主动出现等你砍死拿钥匙 但是任务直接失败... 不过对于属性无影响

任务ID MS08

*按着下面BUG集第一个方法解决 出来后 直接输入“kill 0001feda” 杀死那个欠债的死货 就可以继续了...

The most common problem with this quest is becoming permanently frozen when you exit from the Hunters Run. The game is supposed to just freeze until Kurdan kills Aleron, but if Kurdan is unable to reach Aleron, you become stuck forever. This is particularly likely if Aleron finds his way onto one of the upper levels of the ruined fort; for some reason, Kurdan is unable to chase him up there. The 1.1.511 patch fixes this bug (at least in part). Other fixes for this bug include:
Prepare ahead of time by making sure that Aleron is on the lowest level of the ruins before you enter the Hunters Run.
On the PS3 and Xbox 360, the only other option is to load from an earlier saved game. This game must be from before the last of Kurdan's three Hunters in the Hunters Run have been killed. Before killing the last hunter, be sure to head outside and push Aleron down to the lowest level of the ruins.
On PC, you can use the Console to kill Aleron:
1.In the console, type: prid 0001FEDA
2.Type: kill (This will kill Aleron Loche, and may fix the quest. If not, continue to step 3.)
3.Type: prid 0001FDB7
4.Type: kill (This will kill Kurdan gro-Dragol as well. You should fight him, but if the game glitches on you, you may as well cheat just to get past it.)
This bug is fixed by the Unofficial Oblivion Patch.
It is possible to kill Kurdan, search his body, retrieve the key, and open the outer gate but you never receive the next quest update; you are unable to finish the quest. This bug can be triggered if you decide to pickpocket the key off Kurdan before killing him, if you kill him with an attack or a spell that makes him fly into the air and then search him before he hits the ground, or are too close to him and retrieve the key from his corpse before the quest update that appears when he's dead.
PC users can use the Console and type setStage MS08 90 in order to get the next journal entry.
PS3 and Xbox360 users need to wait for the journal update where you're asked to search his body for the real key. After this update you can search the body, take the key and you will receive the next update.
This bug is fixed by the Unofficial Oblivion Patch.
Do not lead the hunters further into Hunter's Run when they are found; kill them close to where they are. Otherwise, you may trigger a bug where if either the Imperial or Nord hunter dies near an invisible marker for the next hunter (Nord and Orc respectively) the next hunter will never appear and the quest is broken.
PC users can use the Console and type PRID 1FEED (if the Nord hunter is missing) or PRID 907A5 (if the Orc hunter is missing), and then enable to cause the missing hunter to appear.
This bug is fixed by the Unofficial Oblivion Patch.
The first two hunters (Imperial and Nord) have to die for the next hunter to appear; pickpocketing the Hunter's Run keys from them will stall the quest. The quest will, however, update properly and be finishable if the last (Orc) hunter's key is pickpocketed from him.
This bug is fixed by the Unofficial Oblivion Patch.
If you fast travel to Fort Grief instead of using the boat and don't go near enough the dock marker to advance the quest, or if Kurdan is killed, Aleron will not be there. If you go into the Hunters Run, you will only encounter one lone orc hunter; killing him skips the quest to the point where it says you and Aleron should get off of the island. This can lead to multiple issues.
If you fast travelled, since Aleron was never enabled, Kurdan will just stand there, activating the freeze bug. On the PC, you can use the following Console commands to activate Aleron:
1.prid 0001FEDA
2.enable
This bug is fixed by the Unofficial Oblivion Patch.
If Kurdan is dead, his body will reappear inside Fort Grief after you've killed the lone Orc hunter inside the ruins and retrieved that key. Ursanne will be aware that Aleron has died. However, she will not give you the skill book, and only remarks that she wants to be alone.
Fast travel is not properly restored when leaving Fort Grief.
This bug is fixed by the Unofficial Oblivion Patch Supplemental.
If you enter the Hunter's Abyss through the door high on a ledge (usually the way out of the Abyss), you can kill the Orc hunter and receive an update that all three hunters are dead.
Upon your first arrival at Fort Grief, if Aleron is inside, a funny bug can be encountered. If you are quick enough, you can hit the switch for the gate again and enter the Fort before it closes, leaving it closed with Aleron and you inside the Fort. Speaking with Aleron at this point causes the script which normally closes the gate, to open it instead, thus freeing you both without ever having to enter the Hunter's Run. Aleron doesn't realize this however, and will dumbly stand there and insist that you must go into the bowels of the ruins and fight the hunters to escape.
If you've killed Kurdan prematurely, you can become stuck inside the Fort this way, as Aleron won't be there, and Fast Travel may still be disabled. The only way out then would be to enter the Hunter's Run as usual. Kurdan's body will subsequently be transported inside the fort as described above, and you can use the key on his body to open the gate from inside the fort as usual.

这是http://www.uesp.net/wiki/Oblivion:Caught_in_the_Hunt给出的BUG解决方案 似乎还是 控制台来完成.....
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