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[新闻] 转一篇隔壁的文章吧,烛龙什么的要和人家比真该解散了。

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发表于 2011-2-11 22:21 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
这个游戏是伊朗人做的 由于各种禁令 游戏基本上都是用免费的工具写引擎。。。 做成这样已经极度不容易了。。。。。。。。。。。。。。。。


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http://en.wikipedia.org/wiki/Garshasp_(video_game)



Garshasp (video game)
From Wikipedia, the free encyclopedia Garshasp : Gorz-e-Serit

Developer(s)        Fanafzar Sharif Game Studios
Publisher(s)        Lohe Zarrin Nikan
Engine        Ogre 3D (PhysX by nVidia)
Platform(s)        Microsoft Windows, Linux
Release date(s)        Microsoft Windows
October 25, 2010
Linux
TBA
Genre(s)        3rd-person Action-Adventure
Mode(s)        Single-player
Rating(s)        ESRA : 15+
Media/distribution        1 PC DVD , 2 PC CD
System requirements
OS: Windows XP/Vista/7
Processor: Intel Pentium 4 @ 2.8 GHz / AMD Athlon 64 3000+
Memory: 1 GB (XP), 2 GB (Vista,7)
Hard Drive: 3 GB free
Video Memory: 256 Mb
Video Card: nVidia GeForce 6600 / ATI Radeon X1300
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
Gamepad – optional


Garshasp Gorz-e-Serit (in Persian : گرشاسپ گرز ثریت) is an under-development video game, by Fanafzar Sharif Game Studios. The story and the game is based on the adventures of the mythological Iranian monster-slayer Garshasp. It is the first video game developed by Fanafzar.Contents [hide]
1 Style and Gameplay
2 Story
3 Mythological Background
4 Free software
5 Reception
6 References
7 External links

Style and Gameplay

Garashasp is a 3rd-person action-adventure game, taking place in mythological ancient Iran, in a world occupied by monsters and Deevs. The game focuses mainly on combat with large weapons and heavy combo moves. Platforming and puzzle solving also play a major role in the gameplay style.

Story

Years after the confinement of Azhi Dahaka (Zahhak) by Fereydun in Mount Damavand, the evil Deevs who were the commanders in the army of darkness led by Azhi Dahaka rose again in different parts of the ancient lands of Khunirath and rebelled against the humans who were celebrating the victory of the army of light. Each Deev formed a colony of its own and continued on bringing suffering to the human race.

Hitasp, the Golden Crown, who possessed numerous deadly magical skills, was among these Deevs and was seeking to build up its empire in the rocky lands of Faranbagh in Hara Berezaiti. Siavoshgard, the legendary village that had been the home of many Pahlavans was raided by Hitasp and his followers and in the battle, Garshasp’s brother, Oroxia, was killed while defending his ancestral home.

Garshasp, the monster slayer and a grand son of Jamshid, starts out pursuing revenge for his brother’s blood by a journey towards the Hitasp's stronghold only to find out that something much more important has been taken in the raid of Siavoshgard and Garshasp’s bravery is to play a big role in the destiny of the world...
[edit]
Mythological Background

The treasure trove of Iranian mythology contains within it some of humanity's oldest and most profound myths. They recount a rich and ancient culture, meaningful literature, and exciting legends that bring to life the excitement of Iranian civilization in all its glory - an experience often lost in the daily travails of modern life. Garshasp is a symbolic recreation of the spirituality, grandeur and mythical atmosphere of ancient Iran, derived from the epic poem Garshapnama written by Asadi Tusi (Firdausi's mentor and professor) and Avesta. Most of the images and scenes depicted in this game are drawn from or based directly upon historical resources and ancient stone carvings found throughout Iran, and a chain of thoughts that goes back thousands of years to the dawn of Western and Eastern civilizations alike.

Free software

Due to trade sanctions against Iran, Fanafzar used mainly free software tools to develop Garshasp.[1] These include the OGRE engine, OpenAL library, Boost C++ Libraries, and WxWidgets.[2] They have also said that they would love to make a Linux client.[3][4]

Reception

The Iranian website GamersLand published the first Garshasp review, and gave the game a 6.7/10 score.[5] Bazinama a famous gaming magazine in Iran rated the game 7.5/10, criticizing its bugs and gameplay, but calling it a shining point in Iran's video game history.



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