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[转贴] ImpeREAL Empire Unique Cities - Sutch

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2011-2-27
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发表于 2011-4-4 22:52 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
圍觀高人。

第十座城。
http://www.tesnexus.com/downloads/file.php?id=37867
- My mod has very small file size.
- My mod is easy to install and uninstall.
- My mod is fully compatible with the Unique Landscapes.
- My mod places Sutch City near the ruined Fort Sutch!
- My mod at same time, does not dramatically alter the landscape of Fort Sutch's exterior!
- My mod's Sutch is not an Open City. Sutch is given its own worldspace which allows you to fast travel from/to, like as with Chorrol, Skingrad, etc.
- My mod has no bugs, or glitches at all.
- My mod has been extensively playtested with over 5.000+ mods for the TES Oblivion for over 1 year. On 2 different PCs.
- My mod offers support for all the World Map mods, and I, the Author of the mod, can make a plugin to your favorite recolored World Map mod to show the City of Sutch on it!


"COMPATIBILITY" SECTION
------------------------------------------
100% COMPATIBLE WITH...
After 1 whole year of play-testing this mod, before I release it to the public, I am proud to tell you that this mod is really compatible with most of the mods for TES: Oblivion! Is safe to say that its compatible with the 99,8% of the whole Oblivion community's 5.000+ mods, because of its limited nature.

-100% compatible with any game versions
-100% compatible with Shivering Isles Expansion Pack
-100% compatible with all Official Patches by Bethesda
-100% compatible with all Unofficial Patches
-100% compatible with all the Official DLCs (Vile Lair, etc) & Knights of the Nine
-100% compatible with ALL of the 2.703 Mods I have installed and tested with, in my computer and my friend's computer.
-100% compatible with any city and village mods such as Open Cities, etc.
-100% compatible with any Shop mods that add new shops to the cities.
-100% compatible with any overhaul mods like Francescos's mod, Martigen's Monster Mod (MMM), Oscuro's Oblivion Overhaul (OOO) and more!
-100% compatible with the Unique Landscapes.
-100% compatible with any magic mods such as Midas Magic, etc
-100% compatible with any combat mods such as Deadly Reflex, etc
-100% compatible with any Guild mods, such as Necromancer's Guild, Archeology Guild, etc.
-100% compatible with any Main Quest mods.
-100% compatible with the Kvatch Rebuilt.
-100% compatible with any ship/naval mods.
-100% compatible with any NPC mods that add new NPCs to the cities.
-100% compatible with all Player House mods.
-100% compatible with The Elder Council mod & plugins.
-100% compatible also with any Window Lighting mods that add lights to the windows. They work fine!
-100% compatible with any gear / item / weapon mods.
-100% compatible with any races mods.
-100% compatible with any class mods.
-100% compatible with any quest mods.
-100% compatible with any re-texturing mod such as Qarl's Texture Packs, Darker Regal Imperial City, etc!
-100% compatible with any guard mods such as Diverse Imperial Guard Armor, etc.
-100% compatible with any music / sound mods.
-100% compatible with any dialog mods that adds new dialogs to the Imperial City like 300_Lore mod.
-100% compatible with any weather / water mods!



------------------------------------------
"INCOMPATIBILITY" SECTION
------------------------------------------
The mod has been play-tested extensively, and so many times. I actually lost count of how many times I run my game to test the mod with every new other mods or plugins. Only 2 mods so far I have avoided to play-test, for obvious reasons:

The ImpeREAL Empire Unique Cities - Sutch mod has:

-possible conflicts with other Sutch mods.



LOAD ORDER隨意排好了。怎樣排都行。
---------------------------------
For those who care with Load Order priorities of their mods, I should tell you its not necessary where in the Loading order list to put the ImpeREAL Empire Unique Cities - Sutch mod. It causes no issues to your game at all. I even loaded it before and after Unique Landscapes, and there are no conflicts at all.



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MOD STATUS 可能會有新版本。
-------------------------------
The mod is still in development, even if it has been released.
Also the technical support by the mod's Author, is active.




---------------------------------------
BUGS / CONFLICTS
---------------------------------------
This mod has no bugs at all. But if you find any, just report to me and I will fix it asap! I ensure you that this mod has no conflicts or bugs at all, covering my personal high standards for being a good mod.

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