超级玩家
 
- 贡献度
- 47
- 金元
- 5184
- 积分
- 706
- 精华
- 0
- 注册时间
- 2006-9-28
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http://www.digitalcombatsimulato ... h_patch_1.1.0.7_en/
FIXED BUGS AND ISSUES- Adjustments to reduce probability of stuttering
- Fixed some bugs in the campaigns and missions
- Fixed some bugs that caused tracks to play back incorrectly
- Fixed force correlate mode for AGM-65K/H/G
- Fixed missions sometimes crashing before getting to cockpit
- Some glitches with GUI images are fixed
- Assigning the same function twice to input device causing a crash is fixed
- A new fuel tanks depot of 3D models was added
- Fixed tracking of Aerial Refueling in Logbook
- TACAN crashes if beacon activated by AI AFTER radio it turned on inside the player's plane is fixed
- Fixed of a Molniya animations
- E-3A now able to mid-air refuel
- Fixed the damage model of the Su-25
- AI helicopters will now hold assigned airspeed
- Changed CCIP INVALID message logic
- Fixed a bug with smoke that caused it not to follow wind direction
- Landing and taxi issues of AI at Gelendzhik are resolved
- Gun sight was changed from fixed 41 mil sight to 4000ft cross when CCIP INVALID condition exists in CCIP mode
- Fixed GBU-38 inaccuracy when target designation is set a Markpoint
- Fixed memory management during textures loading
- Faster textures loading at start up
- Fixed occasional crash on exit
- Tuned textures loading procedure
- E-3A pilots will no longer eject
- Resolved issue with AI "traffic jams" at Sukhumi afld
- Multiplayer - Exterior airbrake sound on other client loop is fixed
- Restored key commands for quick communications without radio menu
- AI getting damaged when refueling is fixed
- AI flight members not forming up correctly with flight lead after takeoff is resolved
- Fixed the crash with Effects.dll
- Player pilot suffers hypoxia after shutting down engines on the tarmac is fixed
- AI aircraft during taxi at Vaziani is resolved
- Buildings that flicker and visibly grow up out of the ground on Low graphics settings is fixed
- Aircraft shelters will use season textures
- AI wingman Maverick usage causes crash is fixed
- Crash when grass comes into view in not certain conditions is fixed
- Problems with AI on the landing in Sukhumi, Krymsk, Anapa are fixed
- Problems of AI aircraft on the taxi ways are solved
- Mission crash caused some data from preparing mode is fixed
- The switching of high-order digits on the VHF radios is fixed
- Solved problem when a light source is present, fog disappears when viewed from above
- DX renderer errors with textures loading are fixed
- WorldManager error at mission editor loading is fixed
- Mission generator error from mission editor is solved
- MP- FMBase error with repeated connection to server is fixed
- Adjusted taxi light of aircrafts
- Fixed some bugs with the Buk and Patriot SAMs and their adjusted their behavior
- The yellow cross cursor will be hidden if inactive for more than five seconds
- Fixed G-meter in A-10C
- Weapons.dll crash after Player Aircraft is Destroyed by Patriot or S-300 is fixed
- ME. The mission browser opening is better optimized
- Role changes of AI will not cause error in mission editor
- ECM pod will work after rearming
- Crash on cockpitbase.dll while watching the track is fixed
- Crash on unpausing the MP track is fixed
- Air Defense units will distinguished from other ground vehicles in the debriefing
- Some bugs in the logbook are fixed
- Fixed some a textures Z-fighting bugs on the ground
- Fixed a time combo-box in the mission generator
- Adjusted A-10C oxygen system when the aircraft is on the ground
- MP- Fixed crash whenever a client or the server pilot uses the emergency External Store Jettison button
- UnitGroup crash with ship shooting is fixed
- Adjusted input default profiles
- The buildings shadow glitch in the TGP video is fixed
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