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四五次了,跳出的地方还都不一样,没有规律性,错误代码如下,求解决方法,跪谢。
Version: 1.3.6.0
Thread: LogicThread
System.ArgumentException: Pathfinding, start position is NaN!
at Magicka.PathFinding.NavMesh.FindPath(Vector3& iStartPos, Vector3& iEndPos, List`1 iPath, MovementProperties iMoveAbilities)
at Magicka.PathFinding.NavMesh.FindShortestPath(Vector3& iStartPos, Vector3& iEndPos, List`1 iPath, MovementProperties iMoveAbilities)
at Magicka.AI.AgentStates.AIStateMove.OnEnter(IAI iOwner)
at Magicka.GameLogic.Entities.Avatar.PushState(IAIState iNewState)
at Magicka.AI.AgentStates.AIStateIdle.OnExecute(IAI iOwner, Single iDeltaTime)
at Magicka.GameLogic.Entities.Avatar.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.Entities.EntityManager.Update(DataChannel iDataChannel, Single iDeltaTime, Int32 iStartIndex, Int32 iEndIndex)
at Magicka.GameLogic.GameStates.PlayState.UpdateEntitiesA()
at Magicka.GameLogic.GameStates.PlayState.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.GameLogic.GameStates.GameStateManager.Update(DataChannel iDataChannel, Single iDeltaTime)
at Magicka.Game.Update(Single iDeltaTime)
at Magicka.Game.ThreadedUpdate()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart() |
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