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[求助] 懂 Advanced Magecraft 这个Mod的请进来指点一下、拜谢。

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发表于 2011-5-1 06:12 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
英文原大概内容如下:(这是作者的原话)

Advanced Magecraft v2.1d
Author: Smoke

============
Description
============

This mod is designed to give players a little more control over items, spells, and enchantments. It is a menu driven mod, with a lot of flexibility and options.

The mod consist of several separate functions, these functions can be used to do just about anything you want with magical effects, and items.

(Version 2+ is an attempt to simplify usage, it is still menu driven, but menu's now only show options relative to the object you are working with. The system for working with objects has been simplified as well. You simply hover your mouse over the item in your inventory, and press the configurable "action" hotkey to display a menu containing possible options for that item.)

==========================
Current Mod Functionality
==========================

1. Easy swapping of enchantments between items.

2. The ability to add multiple enchantments of your choice to an item. (ie, Multiple Effect Enchantments)

3. You can learn spells from scrolls.

4. You can clone items, as well as recycling them. (ie, Trash Can)

5. You can remove souls from soul gems.

6. You can create your own Sigil Stones by extracting the effects from enchanted items.

7. You can disenchant items.

8. Weapon enchanting should be functional now. (A fix for weapon charges has been implemented, you can still end up with a 0 use item if you make it too powerful, so watch the uses as you add effects, if it gets lower than 50, I would be careful about adding any more effects.)

9. Arrow enchanting is now possible. (It will enchant a whole stack at once. Use "Store\Restore" enchantment.)

10. You can store spell effects, and add them to items as enchantments.

11. You can create scrolls from spells(ie, scribing).

12. You can create constant effect summons and bound items. (You can even add multiple summons\items to one item. See the functionality section for details, and important notes.)

13. You can rename items

14. New GUI (WIP)

Note: This mod requires the Oblivion Script Extender(OBSE) v20 Beta5 or higher in order to function correctly. I would also suggest applying the latest official game patch if you have not already applied it. The unofficial Oblivion patch is also highly recommended.

OBSE - http://obse.silverlock.org/

Note: This mod requires MenuQue v9 or higher in order to function correctly.

MenuQue - http://www.tesnexus.com/downloads/file.php?id=32200

============
What's New
============

1. Fixed an issue causing the GUI to display improperly. (It was resolution dependent, so you may, or may not have noticed\been effected by this issue.)

2. More adjustments to the recycling balance options. (Mainly, making sure it works properly regardless of what settings you chose in the .ini)

3. Recycling menu now uses a quantity prompt.

4. Quantity prompts are now mouse draggable.

5. The main menu is entirely custom now. (No more boring messageboxes..)

6. Added a renaming function.

7. Added some code to help keep the mod working properly.

More readme updates, it should all be current now. (It has a few new things too, you might wanna skim it, if you already know the basics just to see what's new\changed.)


我安装好后,游戏内没有增加什么法术或者物品、实在不知道该怎样使用这款Mod.拜请高手指教一二。

拜谢了、。另外要说明的是,我的OBSE是最新版本的。2.0 绝对符合作者要求的。

作者貌似提到过什么热键、可是,我英语水平实在不怎样。不知道作者指的热键是什么。

难道这个不是添加一个法术的么?望高手指点迷津。
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