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本帖最后由 chuister84 于 2011-6-1 06:58 编辑
右键bashed patch, 0.esp 选择rebuild patch后出现一个方框问,deactivate suggested mods?
The following mods are mergeable. While it is not important to Wrye Bash functionality or the end contents of the bashed patch, it is suggest that they be deactivated and merged into the patch; this (helps) avoid the Oblivion maximum esp/m limit.
*Francesco's Dark Seducer Weapons Patch.esp
* FCOM_Francescos.esp
* FCOM_FrancescosItemsAddOn.esp
* DLCSpellTomes - Unofficial Patch.esp
* FCOM_EntropicOrderRebalance.esp
* FCOM_SaferRoads.esp
* Mart's Monster Mod - Looting NPCs & Creatures.esp
* Mart's Monster Mod - Less Bone Loot.esp
* FCOM_Knights.esp
Automatically deactivate those mods now?
请问我选择yes 还是no?选择yes的话,之后里面选择merge patches,右边就空了。 如果选No,发现merge patches右边的框框里有这些mod,但没打勾。
另外,我想问下,bashed patch 是做什么的?有教程说,必须把bashed patch, 0.esp放在最下面。
整合了那么多mod,运行时的顺序怎么办?
还有里面的那些选项,importxxx, tweakxxx。。。。都是调整游戏设定的,如果不勾的话,是不是就没有mmm,ooo.francesco的设定了? |
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