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[资料] 某玩家的BF3测试细节

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发表于 2011-6-11 01:36 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 xyzeratul 于 2011-6-11 01:41 编辑

EAUK上面一个叫BFBLOG的玩家在E3试玩得到的细节

    There is no commo rose.
    The game felt very fluid.
    I can't remember whether you can equip knife, but you can quick knife someone like in BC2.
    There is health regen, it regens about the same speed as in BC2, but doesn't regen when someone is providing suppressing fire against you.
    Weapons felt good, power and recoil wise. Felt and sounded much like in BC2 (which means they felt and sounded great)
    I did not see 3D spotting
    I could spawn on squad leader and spawn points. I didn't try to spawn on other squad members, so I can't confirm that you can spawn on them -- I just tried to get back in action ASAP, as we only had 10 minutes.
    Scoreboard had kills, deaths and points (if I remember correctly)
    It was 16 players, Rush. Map was very well made. Open spaces, subways with chokepoints etc.
    I didn't get to use the APC. Didn't see anyone use it.
    Suppressing fire works by you shooting towards the enemy. If the bullets pass within a certain area around him (even if he's under cover), his screen darkens and blurs a bit, and he can't regenerate health. If someone kills him while you were suppressing, you get bonus points.
    You can opt out of being revived, but I didn't test this because I didn't die during my play through. My friend at E3 played it too, he did die, I think he opted out which confused the medic in his squad.
    Finally, I only had 10 minutes, so I've probably missed a lot of things that there were there. What I did play, was a great experience and with 64 players and bigger maps, it definitely has the potential to become the best BF game ever. For those saying it's Bad Company 3, it kinda felt like BC3 on steroids, but once we get wide open maps, 64 players, jets, tanks etc., I can see it being better than BF2 and any other BF game out there, even without commander, commo rose etc.


游戏感觉很流畅
我记不得能不能选刀,但是可以像BC2一样出刀
没有BF2式的命令选单
回血方式和速度和BC2一样,但是被压制的时候不能回血
武器感觉很爽,后坐力和枪声都像BC2一样
没看见3D-spot(但有消息指出还是有)
可以在小队队长和重生点重生,但是我不知道能不能在队友身上重生,我只有10分钟时间,所以我尽量尽快进入战斗(目前看来是只能在队长身上重生)
积分表上面显示杀敌/死亡/分数
地图是16人,RUSH,做的很好,有开阔地形,地铁,和咽喉点(就是瓶颈地形).(从这个信息上面来看地图是巴黎,在游戏演示视频上面我还看到了我当年的学校......)
我没机会用APC也没看到任何人用
你在射击敌人的时候会产生压制火力,子弹经过他附近的时候会让他的屏幕变暗和模糊,他不能回血,如果你压制的敌人被队友杀了,你拿到压制奖励
趴下射击会让你的准确度提升,但是不会变得超级准确,就和BC2蹲下的时候差不多
试玩的感觉像在玩BC3,但是不是贬义上的,感觉技术进步和大地图+64人还是回归到了BF2的形式,虽然战斗感觉和BC2一样,没有命令菜单的确让人失望


另外根据DICE的说法:小队队长就是创建小队的那个人,除非他离开小队


以上就是E3试玩的消息,其实我觉得BF3像BC2也很简单,毕竟是同样的引擎,而且为了照顾多平台,BF2时代的很多地方要被削减掉。

EA这次宣传侧重于PC平台,对我来说是个好事,DICE的技术不怎么强,寒霜引擎的利用效率一直很低,BC2时代经历了无数次修正还是无法让大多数高端显卡全力工作,在BF3的时候能不能优化的很好也是个问题,经常有玩家骂BC2是个主机移植,所以PC版才会这么差,但有多少人知道就算是BC2主机版都有掉帧和HIT REG的问题?希望这次BF3在引擎效率和服务器编写上面不要出太多问题。

另外有人指出BF3目前还拿不出主机版演示也可能是DICE遇到了问题,记者一问DICE主机版的事项的时候,DICE就闭而不答,如果DICE无法把主机版优化到满意的程度(只是游戏体验要不亚于PC),如果是这样EA那打败COD的豪言又是句空话了,毕竟主机市场占了FPS市场的2/3,而且无法在主机上面拿出满意的产品的话,根本没法撼动COD的统治地位,因为COD玩家基础90%都在主机平台。

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