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本帖最后由 kokoikaka 于 2011-8-8 13:23 编辑
官方公告:http://eye.streumon-studio.com/index.php?page=news&;news=22
All Apologies
We are thankful to the players who bought E.Y.E: Divine Cybermancy for their multiple feedbacks, either for the bug reports or for gameplay suggestions. We are considering all of them, and we are currently working to fix all the issues and bugs you have encountered so far.
We want to apologize for the bugs currently afflicting the game. We thought we had beta-tested the game well, but it turns out we were wrong. We're going to do everything we can to fix all the bugs as fast as possible.
To give you 3 examples of major changes that we are going to make: we have noticed the real end is way too hard to get, we're going to change that because several players found it too frustrating. We're also going to change the Resurector system that often breaks the gaming experience in its current version. Also, the NPCs will have their vision angle decreased to encourage stealth, which is currently too difficult.
We'd like to thank you for your patience.
The Streum On Studio's team.
自譯:
各位抱歉
我們感謝玩家們對遊戲的建議,意見,包括BUG回報和遊戲性建議.我們會認真考慮他們,同時我們目前正在修復你們回報的各種問題和BUG.
我們對那些影響遊戲的BUGS感到抱歉.我們以為遊戲在測試時很完美,但當他出售後便發現我們錯了.我們會盡快修復所有BUGS.
給你們3個我們打算改變的地方:我們發現真正的結局太難達到,所以我們會去更改他因為很多玩家發現它實在是太令人沮喪.我們也打算改變目前遊戲版本中破壞遊戲性的復活器系統.同時,NPC的視野也會降低以強調潛行,因為目前太容易被發現了
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NPC視野的確是太牛了......老遠就向我開槍 根本沒潛行這回事
至於劇情 如果目前殺掉導師 再屠城就算遊戲結局 那就太坑爹了
復活器系統倒是沒有什麼意見..
只是劇情大改的話 會不會影響到要漢化的劇情文本呢?
目前我對這遊戲還是很大期望....在遊戲完善後吧....
因為是獨立作品... 而這個製作組 好像只有5名主要成員 時間慢我是可以接受.. |
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