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[公告] 哇哈哈,第三次BETA马上来临!!!进来看看,DRM谣言的完美终结!

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发表于 2011-8-12 08:53 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 wokunnima 于 2011-8-12 11:58 编辑

原帖地址http://forums.ag.ru/?board=heroe ... 1680003&start=25#47
翻译地址http://www.gamerhome.net/bbs/viewthread.php?tid=351204


      下一波的BETA测试将会有哪些新内容?
      周五哟,周五人家就会告诉你哟……(后文所有卖萌的呦,呢,全部都是某性别为萌的VIP所为,我可不会这么干。。)

      能不能列出哪些功能在离线模式下不能用的?
      这个人家昨天公布的东西里有的哟……http://bbs.3dmgame.com/thread-2175160-1-1.html

      H6的防盗版措施会是什么样?要插盘还是一次性在线激活之类?
      游戏没有DRM机制,而且可以完完全全不需要网络就能安装的哟……

      会不会像H5一样在资料片中增加交替升级(双升级)?
      现在才不会告诉你呢……

      会提供官方地图和战役编辑器的使用说明书么?
      会有的,这个早就计划好了哟……

      关于随机地图生成器能告诉我们什么吗?
      现在能说的只有,RMG会有的哟……

      H6能MOD么?会提供MOD工具么?
      这个呀,九月份人家什么都会告诉你的哟……(看到这里,夫人我实在是受不了这萌系后缀了。。。)

      资料片会增加啥种族和中立生物?
      现在才不会告诉你呢……(

      能告诉我们一些关于魔法门系列以后的新作计划么?
      我们希望使魔法门游戏变得更加“易于接受(并非意味着简单),从而令其获得更广的受众面。所以我们往这个产品系列中融入了创新理念(比如英雄交锋),当然,这不能和我们的产品策略冲突。对魔法门的世界而言,要保证它们的加入有其意义和价值。过去十年里,RPG游戏的概念有着极大的变化,在UBI这里, “魔法门”现在就像汤姆·克兰西系列一样,代表着一整套产品,而不是单独一个系列,我们可以明确将来不会有魔法门十的计划,但这不意味着不会有一款基于魔法门世界的真•RPG游戏。
这句话就是说,魔法门成为了一个品牌,是一个游戏的系列,而不是代表一款游戏。
汤姆克兰西之细胞分裂,汤姆克兰西之鹰击长空,汤姆克兰西之彩虹六号,汤姆克兰西之终极战争,汤姆克兰西之幽灵行动。
魔法门之英雄无敌,魔法门之黑暗弥赛亚,魔法门之英雄交锋,魔法门之突袭者(已被注册,内容不详)
这样子懂了不~

1. What extra features will be available in the next phase of Heroes VI beta-testing?
You will be able to learn more about the extra content of the second phase of the Beta on Friday.
2. Please list all the features which will be unavailable in Heroes VI without Internet connection (in off-line mode).
Yesterday we published a special page dedicated to the Conflux. You can find explanations of online features that will be available online in three videos and also find more information about the Conflux (which will be enriched soon) on the official site http://might-and-magic.ubi.com/heroes-6/en-GB/conflux/index.aspx
3. What will be anti-copy protection of Heroes VI (disc checks, one-time online registration, etc)?
The game has no DRM and you won't need to be connected to Internet to install it either.
4. Have you any plans to add alt upgrades for creatures (as in Heroes V add-on)?
So far there is no official information about it alt upgrades for creatures.
5. Will you provide us detailed User Manual for Map and Campaign Editor for Heroes VI?
It is planned and we will provide you with User Manuel Editor as soon as it is created.
6. What can you tell us about Random Map Generator for Heroes VI?
For the moment we can only say that you will find the Random Map Generater in Heroes VI.
7. What's about modding possibilities of Heroes VI? Could you provide us some modding tools?
This information will be revealed later in September.
8. What races and neutral creatures are you planning to include in the future add-ons of Heroes VI?
So far there is no official information about it.
9. What can you tell us about future games in Might & Magic Universe?
We wish to reach a broader audience by making the Might & Magic games more "accessible" (which is not synonymous with "simple"). For that we are integrating innovative concepts into the IP (the "Clash of Heroes" series for instance), but not before confronting them with our "IP commandments" and making sure they are a valuable, meaningful addition to the Might & Magic universe.
The RPG category has considerably evolved over the past decades, and at Ubisoft, Might & Magic now refers to the global IP, like "Tom Clancy's" for instance, not to a specific series. We can say there's no plan for a Might & Magic X in the future, but which does not mean there won't be a "true RPG" developed within the Might & Magic universe.
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