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本帖最后由 lockkof 于 2011-10-31 08:01 编辑
1.3升级的覆盖版,解压覆盖就行了,1.3升级是包含1.2、1.1的,所以没装过1.1、1.2的直接用1.3也一样。
http://115.com/file/e6djv2wi#
1.2升级的覆盖版,解压覆盖就行了,1.2升级是包含1.1的,所以没装过1.1的直接用1.2也一样。
http://115.com/file/aq7wvx3v
看来有必要解释下更新内容
Just a heads up: the new title update we teased earlier for SSF4:AE PC has been approved by Microsoft, and is going live tomorrow! It should be available on both Steam and GFWL early tomorrow morning.
Here is the official change list:
- As requested by users, we've added support for the following render resolutions: - 640x480
- 720x480
- 720x576
- 1280x1024
- Support added for a wider range of arcade sticks
- Many arcade sticks that previously would not be recognized should now be recognized (again, no guarantees your exact stick/pad is covered but there's a lot more natively supported than before).
- Fixed a bug that caused just the stick inputs (left / right / up / down) to not be recognized
- Fixed a bug that could sometimes cause extra lag/slowdowns in Endless Battle mode
- Fixed a bug with the controller mappings not always saving, especially when adding / removing controllers
- Fixed a bug that would allow players to go online with incorrect benchmark scores, which could affect match making
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翻译:
按照用户的要求,我们增加了以下分辨率:
■640× 480
■720 × 480
■720 × 576
■1280 × 1024
支持更多的街机摇杆。
- 修正了部分摇杆输入(左/右/上/下)不被承认。
- 修正了在”无尽的战斗“模式下可能延迟或速度变慢。
- 修正了控制器映射并不总是保存的问题,尤其是当添加/删除控制器后。
- 修正了不正确的benchmark测试分数,这可能会影响玩家在线游戏。 |
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