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[新闻] 知道为啥这么难了吧 EA这是坑我们呢——滑块系统

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发表于 2011-9-17 02:54 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
转自非凡网 原帖地址:http://www.playfifa.com/forum.php?mod=viewthread&tid=148130&extra=page%3D1%26filter%3Dauthor%26orderby%3Ddateline%26orderby%3Ddateline


在这里先说明一下,这篇原文之前有位兄弟已经发了,只是没有完整地进行翻译。由于个人时间有限,也没找到那位兄弟的帖子,在这里向那位兄弟道个歉。


下面是完整译稿

EA are introducing sliders this year to allow you to customise your own experience. Each slider can be changed for both the user and CPU teams seperately and can be done, on the fly, mid match.
今年,EA引入了滑块系统方便玩家定制个性化的游戏体验。每一个滑块都可以改变玩家的球员和CPU球队,并且无论是比赛进行中还是中场休息时都可以作出调整。


Sprint Speed
Modifies the maximum sprint speed a team can reach.
冲刺速度
修改一支球队可以达到的最大冲刺速度


Acceleration
Modifies the time it takes for a teams player to reach their maximum speed.
加速
修改球员能达到最大速度所需要的时间

Shot Error
Increases/Reduces the amount of error applied to a teams normal shots. This doesn’t affect other types of shots (i.e finesse).
射门误差
增加/减少普通射门的误差数量,不影响其他射门方式。

Pass Error
Increases/Reduces the amount of error applied to a teams ground passes. This does not affect other types of passes.
传球误差
增加/减少地面传球的误差数量,不影响其他传球方式。

Shot Speed
Increases/reduces the amount of speed applied to a teams normal shots. This doesn’t affect other types of shots (i.e finesse).
射门速度
增加/减少普通射门的速度,不影响其他射门方式


Pass Speed
Increases/reduces the amount of speed applied to a teams ground passes. This doesn’t affect other types of passes.
传球速度
增加/减少地面传球的速度,不影响其他传球方式

Injury Frequency
Increases/reduces the frequency that injuries occur within a team.
受伤频率
增加/减少发生受伤的频率


Injury Severity
When a player from a team gets an injury, this will increase/reduce the severity.
受伤程度
当一个球员受伤,此选项可以加大/降低受伤严重程度


Goalkeeper Ability
Increases/reduces the saving ability of the goalkeeper.
门将能力
增强/降低门将救球能力


Positioning: Marking
Increases/decreases how tightly the defenders mark their opponents.
站位:盯人
增强/降低防守队员的防守强度


Positioning: Run frequency
Increases/decreases the number of runs teammates will make.
站位:跑动频率
增加/减少队友跑动频率


Positioning: Line height
Specifies how high/low the defensive line will positions themselves for a team.
站位:防线深度
规定了防线在布置防守时覆盖的纵深有多大


Positioning: Line Length
Specifies how stretched or compact the team will try to keep their line for the pitch.
站位:防线长度
规定了防线在布置防守时是往两侧展开还是往中路收缩

Positioning: Line width
Specifies how stretched or compact the team will try to keep for the width of the pitch.
站位:球队宽度
规定了球队整体对球场宽度的利用,是拉开还是靠拢

Positioning: Fullback Positioning
Increases/decreases how far the teams fullbacks will push forward.
站位:后卫位置
增加/降低球队的后卫前插的倾向


Power bar
Modifies how quickly/slowly the power bar fills up when you request any type of pass or shot.
力量条
加快/降低任何传球或射门时力量条的填充速度


It will take a while for people to find the sweet spots for settings, and everyones will probably be pretty different, but we’ll gather a list of what people are using post launch.
新的系统可能需要玩家花一段时间去适应,每个玩家都可以找到最适合自己的风格,游戏上市后我们会统计玩家的选择。
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