游戏达人
魔邓肯
  
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- 注册时间
- 2010-5-29
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这段话是什么意思?求看懂的随便翻译一两段,英语无能啊

Optional AI Changes (2011-06-06)
(This can be changed between OFF, LOW, MEDIUM, and HIGH/EXPERIMENTAL through the camp menu, and defaults to LOW.)
- (LOW) When a lord is looking for a new faction to join, he is more likely to rejoin his original faction unless that is the faction he is leaving.
- (LOW) When the AI picks a fief to defend from attacks, give greater priority to defending fiefs with lords than fiefs without lords.
- (LOW) Increased the range of circumstances in which the AI will surrender to a massively superior sieging force. Factors include among other things the personality of the leader of the defenders, how much the kingdom values the fortress, and the campaign AI difficulty setting.
- (MEDIUM) Tweak the relationship loss calculation with other lords when one lord is granted a fief, to make it slightly less unreasonable (e.g. when returning a recaptured fief to its original owner).
- (MEDIUM) For kings and certain other personalities, when supporting lords to receive villages, changed the minimum relation a fiefless lord has to have before they will support him. (In Native, they wouldn't support a lord with relation below 0, but through dialogs kings would offer villages to players with relations as low as -5.) Fixing this removes an inconsistency, and decreases the perpetually-fiefless-lord issue.
- (MEDIUM) For martially-minded lords, when choosing who to support to receive a fief, they will support the conquerer more often.
- (MEDIUM) Kings use an alternate algorithm for deciding which lord would be best suited for a fief. They are more likely to award a reconquered fief to the lord who held it last; they are more likely to grant fiefs to lords that are somewhat-closeby; they take into consideration ancestral claims; and they are less likely to award every single fief to themselves because they can't think of any other candidates. (Other aesthetic factors also apply.)
- (LOW/MEDIUM) If a lord can't think of anyone to support for a fief, use the alternate algorithm to pick someone. On LOW this just applies to kings; on MEDIUM this also applies to other lords.
- (HIGH) When a lord or the player is courting a lady, the standard for the renown bonus is adjusted based on the renown of her daddy/guardian.
- (LOW/MEDIUM/HIGH) Tweak the way that potential targets for attack are evaluated, to make retaking recently-lost fiefs more attractive. The magnitude of the change varies based on how high the AI Changes setting is.
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