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本帖最后由 9119333 于 2011-12-17 06:53 编辑
Dungeons XMAS-Special on Steam
Hi all,
from December 19 to January 02 all Steam customers can enjoy the Dungeons and Dark Lord-Xmas-Special on Steam.
In this period the spirit of christmas rules the dungeons. That means for example that all goblins wear christmas hats or that presents grace your dungeon. For the complete special content just take a look on the changelog:
Dungeons-Steam-Special-Edition:
+ 19.12.2011 - 02.01.2012: new christmas background image in main menu in which christmas theme can be enabled/disabled at any time
+ 19.12.2011 - 02.01.2012: all debris in the dungeon is christmas themed: snow debris and different piles of presents (only in catacomb setting maps)
+ 19.12.2011 - 02.01.2012: the catacomb setting of all dungeons (not hell/temple) include snow/ice on the floor/ceiling to make it more christmas like.
+ 19.12.2011 - 02.01.2012: user can build 2 new prestige gimmicks throughout his dungeons: fireplace and evil snowman
+ 19.12.2011 - 02.01.2012: all goblins wear christmas hats
+ whole year round: enable the new single player pinata gamemode in all custom maps
+ whole year round: one new christmas themed map "Winter Wonderland" that uses the above features the whole year round. Also the heroes in this map don't drop gold but presents. These presents can be sold to a special merchant in the map in order to gain gold.
Dungeons: The Dark Lord-Steam Edition
+ 19.12.2011 - 02.01.2012: new christmas background image in main menu in which christmas theme can be enabled/disabled at any time
+ 19.12.2011 - 02.01.2012: all debris in the dungeon is christmas themed: snow debris and different piles of presents (only in ice setting maps)
+ 19.12.2011 - 02.01.2012: user can build 2 new prestige gimmicks throughout his dungeons: fireplace and evil snowman
+ 19.12.2011 - 02.01.2012: all goblins wear christmas hats
+ whole year round: one new christmas themed map "Winter Wonderland" that uses the above features the whole year round. Also the heroes in this map don't drop gold but presents. These presents can be sold to a special merchant in the map in order to gain gold.
Have fun!
Cheers,
Dennis
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DUNGEONS Update 1.3 released
Kalypso Media and Realmforge Studios are pleased to announce that the official update 1.3 for DUNGEONS has been released.
Changelog:
+ With this patch, many balancing, performance and stability improvements from “The Dark Lord” Add-on have been integrated.
+ You can now zoom out further with the camera to get a greater overview of your dungeon.
+ The “campaign” button in the main menu now always leads to the mission selection map and loads the last profile saved (campaign progress, skill and attribute points). Thereby, it is now easier to replay maps that have already been completed and to finish the remaining achievements there (to receive additional attribute and skill points).
+ All single-player maps have been significantly overhauled, made more different from each other, given descriptions and provided with a greater number of heroes.
+ The selection GUI for single-player games has been more clearly designed with filtering by dungeon level, the display of an overview map and the display of the starting resources.
+ Most single-player maps have now been combined as adjustable maps. With this, the game mode (sandbox, soul survival, survival or amusement park) can be freely chosen for each of these maps before starting the game.
+ When starting single-player maps with the game modes amusement park, survival and soul survival, Mr. Sidekick will now be stationed at different locations, relative to the throne room and difficult for heroes to reach.
+ Goblins can now dig without always having to run back to the Dungeon Heart or Dungeon Lord – except for when they are mining gold. This allows the dungeon to be dug faster.
+ Goblins now fill up equipment chambers with every single stroke of the hammer and no longer flee in panic when a hero uses the equipment chamber’s interaction gimmick. This allows equipment chambers to be restocked quicker.
+ After heroes are completely satisfied, they will now wander through the dungeon and admire prestige gimmicks for another 30 seconds, in order to give the player more time for the “harvest”.
+ The Dungeon Lord’s mana regeneration rate has been accelerated considerably.
+ Distribution of random decorative stones in the unexcavated area of the dungeon (except for gold veins).
+ Improved spec shader in all dungeon levels.
+ Offsetting distinctly improved in the entire dungeon for greater differences in height.
+ Display of blood on the ground as well as memory leak with the display of blood have been fixed.
+ Higher-performance animation system built in.
+ Improved audio manager built in.
+ Mod integration and map editor improved.
找了好久终于找到了,未测试,希望有好人测试下
DUNGEONS Update 1.3.0.0 更新文件
电驴地址,你懂的
Dungeons_Deen_1.0.0.1_1.3.0.0.rar 更新从1.0.0.1升至1.3.0.0
Dungeons_Deen_1.0.0.1_1.3.0.0.rar (88.42 MB)
Dungeons_Deen_1.2.2.0_1.3.0.0.rar 更新从1.2.2.0升至1.3.0.0
Dungeons_Deen_1.2.2.0_1.3.0.0.rar (29.69 MB)
Dungeons_Patch_1.0.0.1_1.3.0.0_by_9119333.rar 破解文件集(DLC+Crack)
Dungeons_Patch_1.3.0.0_Crack_By_Chris32.rar (29.57 MB)
Dungeons_Patch_1.0.0.1_1.3.0.0_by_9119333.rar 以上的整合包
Dungeons_Patch_1.0.0.1_1.3.0.0_by_9119333.rar (147.68 MB)
http://115.com/file/dp2kwiko |
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