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本帖最后由 wxj3dm 于 2011-11-9 06:17 编辑
由于变形狼人没有任何缺点,而且相关任务完成比较简单,可以想见几乎所有的玩家总是愿意成为狼人。唯一的例外是如果玩家要成为吸血鬼,那就不能成为狼人了。不管是哪种变形都可以完全免疫疾病,这使那些天生对疾病就有抗性的种族更加弱小了。
狼人
一天一次变形。
狼人形态100%疾病抵抗。
狼人形态持续时间比较长(几分钟?),但是时间一到就变回原形,延长时间的方法是吃掉敌人。
狼人形态不能使用任何武器和魔法。
狼人的攻击视作单手技能,并带有击倒效果。
狼人形态移动速度大大提高。
狼人形态精力的消耗会减小并且恢复速度提高。
狼人形态只有吃掉敌人才能恢复生命。
看见你变形的npc会攻击你。
吸血鬼
第一形态
眼睛变红,npc对你的态度慢慢改变
可靠吸血暂时停止进入下一形态
幻术获得25%提高
潜行获得25%优势
100%抵抗疾病和毒药
25%抵抗寒冷优势
25%抵抗火焰弱势
生命,魔法和精力在阳光下不再回复,并受到15点惩罚
每天一次使用虚弱的尸体操纵术维持60秒
每天多次使用暗夜视觉60秒
5点魔法值吸血2点每秒
第二形态(进入第一形态24小时之后)寒冷加强和火焰弱点变为50%
阳光下的惩罚为30点
能操纵更强大的尸体
吸血变为3点每秒,消耗更多魔法值
诱惑10级以下的生物使之战斗不能
第三形态(进入第二形态24小时之后)
寒冷加强和火焰弱点变为75%
阳光下的惩罚为45点
能操纵更强大的尸体
吸血变为4点每秒,消耗12点魔法值
第四形态(进入第三形态24小时之后)
居民会攻击第四形态的吸血鬼
寒冷加强和火焰弱点变为100%
阳光下的惩罚为60点
能操纵更强大的尸体
吸血变为5点每秒,消耗15点魔法值
终极技能阴影的拥抱:每天一次使用隐形和加强视觉180秒
除了眼睛变红,小道消息表明也会有其它诸如皮肤变白等外观变化。与湮灭相比第一形态更弱了,因为不再可能通过大量吸血暂时成为正常人。但是,阳光对吸血鬼的损害更小了,不再会因为暴露在阳光下而死亡。
另有小道消息表明感染狼人后睡眠质量会下降。
Here are the effects of being a vampire or a werewolf. Most of this will be reformatted stuff that I copied and pasted. Credit goes to sing_yaj of the GameFAQs boards.
Werewolf:
Beast Form once a day
100% Disease Resistance
Beast Form is a long-duration transformation that gives you knockback attacks and insane movement speed. Attacks are based on the one-handed skill and using them does increase the skill. You cannot use weapons or spells in this form, nor can you enter the menu. Your stamina drains slowly and recovers quickly, but your only way to heal is by eating enemies. Doing this recovers health and extends the duration of Beast Form. NPCs who watch you transform will attack you.
Vampire:
1st Stage - Your eyes are red and NPCs will start to comment on your eyes and your skin. While sneaking you have have the ability to feed on sleeping NPCs to lower your vampiric stage to the first stage.
Abilities:
Champion of the Night - Illusion spells cast by a vampire are 25% more powerful.
Night Stalker's Footsteps - Vampires are 25% harder to detect while sneaking.
Resist Disease - Your vampiric blood gives you 100% resistance to disease.
Resist Poison - Your vampiric blood gives you 100% resistance to poison.
Resist Frost - Your vampiric blood gives you 25% resistance to frost.
Weakness to Fire - Your vampiric blood gives you -25% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 15 points. (only when your outside during the day)
Powers:
Vampire's Servant - Reanimate a weak dead body to fight for you for 60 seconds. (can only be use once a day)
Vampire Sight - Improve night vision for 60 seconds. (can be use multiple time and be toggle on/off)
Spells:
Vampiric Drain - Absorb 2 points of health per second from target. (its a novice destruction spell, cost 5 mana a sec)
2nd Stage (24 hours after first stage without feeding)
Changes from Stage 1:
Resist Frost - Your vampiric blood gives you 50% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -50% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 30points. (only when your outside during the day)
Vampire's Servant - Reanimate a more powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 3 points of health per second from target. (its a novice destruction spell, cost ? mana a sec) *forgot to check mana cost*
Powers:
Vampire Seduction - Creatures and people up to level 10 wont fight for 30 seconds.
3rd Stage (24 hours after 2nd stage without feeding)
Changes from Stage 2:
Resist Frost - Your vampiric blood gives you 75% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -75% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 45 points. (only when your outside during the day)
Vampire's Servant - Reanimate a powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 4 points of health per second from target. (its a novice destruction spell, cost 12 mana a sec)
4th Stage (24 hours after 3rd stage without feeding) Most NPCs will attack you on sight. Unknown if a follower or faction you belong to will also attack you.
Changes from Stage 3:
Resist Frost - Your vampiric blood gives you 100% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -100% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 60 points. (only when your outside during the day)
Vampire's Servant - Reanimate a very powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 5 points of health per second from target. (its a novice destruction spell, cost 15 mana a sec)
Powers:
Embrace of Shadows - Vampire is invisible and has improve vision for 180 seconds. (can only be use once a day)
Final Notes: Being a vampire is much more well-suited to a stealth-based character, whereas being a werewolf is more useful to melee fighters. Both have some very useful benefits for anyone though. Because there isn't really a penalty for just being a werewolf, it's the safer one to go with if you're undecided. Additionally, with vampires being immune to poison and both being immune to disease, argonians, bosmer, and redguards are looking even less useful.
This post has been edited by SushiSquid: Today, 02:41 AM |
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