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本帖最后由 jathenal 于 2011-11-11 14:39 编辑
T网那边已经有所动作了,比如这个Ini优化“Mod”:INI Tweaks - Enhanced Visuals
原文加简单翻译如下,不知火星否
打开"Documents/My Games/Skyrim",将 "SkyrimPrefs.ini"用文本编辑器(比如记事本)打开,找到如下内容,根据需要修改(改前最好先备份一下):
iBlurDeferredShadowMask=3 (change to 1) - Greately improves the sharpness of the shadows with no FPS loss (for me at least). If you think they are too sharp, set the value to 2 instead of 1. 可改为1,改小使阴影边缘更加清晰且帧数几乎不减(对原作者的配置.I7-860,GTX560TI)
fTreesMidLODSwitchDist=0.0000 (change to 10000000.0000) - Improves tree LOD distance. 可改为10000000.0000,提升树木LOD距离
fShadowLODStartFade=200.0000 (change to 1000.0000) - Improves the LOD distance of shadows.可改为1000.0000,提升阴影LOD距离
bTransparencyMultisampling=0 (change to 1) - Enables Trasparency MS (needs more testing).可改为1,启用透明多重采样(需要进一步测试)
iWaterMultiSamples=0 (change to 4) - Improves water AA sampling.可改为4,提升水面抗锯齿采样
bTreesReceiveShadows=0 (change to 1) - Improves the tree shadowing by enabling shadows ON trees!可改为1,启用树木阴影改进树木投影效果
bDrawLandShadows=0 (change to 1) - Supposed to enable land shadowing (needs more testing).可改为1,可能是启用地表投影(需要进一步测试)
fGrassMinStartFadeDistance=0.0000 (change to 400.0000) - Improves grass distance.可改为400.0000,提升草地距离
iWaterReflectHeight=512 and
iWaterReflectWidth=512 (change both to 1024) - Improves the water reflections resolution.可改为1024,提升水面反射分辨率
bMouseAcceleration=1 (change to 0) - Disables mouse acceleration, which causes mouse lag with Vertical Sync, just be sure to also raise the mouse sensitivity in the game options.可改为0,禁用鼠标加速,解决垂直同步模式下鼠标延时问题,修改后请同时将鼠标灵敏度调高些。 ----- 遇到鼠标延时的可以试试这个。
uiMaxSkinnedTreesToRender=20 (change to 40) - Renders more tree's skins/textures (needs more testing).可改为40,渲染更多的树木皮肤/材质(需要进一步测试)
-Now add these lines at the bottom: 在文件的末尾加入如下内容
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=1 - These 5 improve the water rendering. 这5行提升水面渲染效果
fBlockLoadDistanceLow=50000.0000
fBlockLoadDistance=125000.0000
fHighBlockLoadDistanceLow=20000.0000 - These 3 improve the mesh on long distance. 这3行提升远距离下的模型多边形网格效果
就是以上这些了,有一定提升效果,码字不容易,试过的盆友反馈一下效果,以及对帧数是否有影响。
最后附一张T网的Nord妹纸,大概能看出那边的审美观吧
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