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发表于 2011-11-22 16:34 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
---- Client-Side Changes:

-- Visuals, Stability and Performance Fixes:
视觉 稳定性以及性能调整

• General performance and loading time improvements
读取时间性能优化
• “Black Screen” fix for an issue occurring on some PC Configurations
修复在某些PC上存在的黑屏问题
• Stereo and Rendering Support for Nvidia and AMD Graphics Cards;
N卡和A卡某些性能优化
• Adjusted the “stuttering” encountered on some PC configurations.
调整在PC设置上遇到的连续重复性声音问题(直译是吃音~根据个人理解)
• Fixed several Crashes when joining MP and Co-Op sessions
修复一些在加入多人和合作模式时的崩溃问题
• Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
修复在存在多显示器时的诸多问题
• Fixed visual corruption issues on certain Nvidia Cards
修复在N卡上存在的视觉污点问题
• Improved loading times for certain textures)
提升读取某些问题的时间
• Added console command “GameTime.MaxVariableFps” to limit max FPS
增加控制台能够使用GameTime.MaxVariableFps命令来限制最大FPS

• Added console command “UI.DrawEnable” to hide UI for screenshots / videos
增加控制台UI.DrawEnable命令来隐藏用户界面(方便截图等)
-- Balance and Gameplay Adjustments (PC)
游戏平衡性调整
• Fixed a problem with high speed mouse movement
修复鼠标高速移动问题
• Added back some missing Growlers on Kharg Island Conquest Large
添加一些丢失的内容(直译是咆哮)在Kharg Island Conquest Large这张地图上
• Added back EOR sound for SQDM and TDM
为小队死亡和团队死亡模式添加EOR声音(提高采样率,直译)
• You should no longer be able to damage a friendly vehicle when sitting in an open
position
当你在队友载具上时,无法对队友的载具产生伤害
• Grenades now drop to ground if you get killed while attempting to throw it(note the
affect this will have on Hardcore mode!)
当你挂了的时候,手上捏着准备丢出去的手雷会掉子地上(这个特性在真实模式有效)
• Spawn protection now should work in Conquest. You should no longer spawn on points
too close to enemies
复活保护回归,你不会在敌人周围复活

• You should no longer spawn too close to enemies in TDM and SQDM
在团队死亡模式和小队死亡模式中,你不会在敌人周围复活
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the
carrier ship after 1st base is taken and being able to enter the AA gun
在Kharg地图RUSH模式中禁止防守方在第一个点被夺取后能够进入航母的AA
• Fixed a problem with revived players not suffering suppression
玩家在被复活后任然保持被火力压制状态
• Fixed a problem with the camera when being revived in COOP.
修正在合作模式下复活时的镜头问题
• Added joystick deadzone setting
可以调整摇杆的deadzone设定
• Fixed sound for when climbing ladders
修正爬梯子时的音效问题
• Fixed an issue with some weapon sounds in first person
修正某些武器在第一人称视角下的声音问题
• Fixed a swim sound loop error
修正游泳时的声音回响问题
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against
infantry
增加直升机迷你机枪、对空AA和固定翼机炮对步兵的伤害
• Increased the damage of Helicopter Miniguns against jeeps.
增加直升机迷你机枪对吉普的伤害
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from
these weapons should no longer lose control.
减少对空AA和固定翼机炮的物理碰撞效果,玩家在遭受此类武器攻击时不会失控
• Increased the damage of the 44 Magnum slightly.
略微增加44 Magnum的威力
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
增加从 MP412 Rex发射的.357 Round子弹的最小威力和射程
• Increased the range of all .45cal and 9mm weapons.
增加所有9mm、.45cal口径武器的射程
• Slightly increased the range of the P90 and MP7 and PDW-R.
略微增加P90、MP7和PDW-R的射程
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum
damage at long range.
略微增加5.56mm PDW-R射程并减少其在远距离上的最小威力
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
略微增加Mk11, SVD和M39 EMR的最小射程
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm
weapons.
减少G3、SCAR-H的最大伤害和最大射程
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
减低 FIM-92和SA-18单兵防空导弹对空中目标的伤害
• Increased the damage and range of the 40mm BUCK rounds.
增加40mm BUCK弹药的伤害和射程
• Reduced the damage .50cal weapons do against Helicopters.
减低.50cal 口径武器对直升机的伤害
• Updated T90 canister shell tweaks to match Abrams canister shells
调整T90的弹药同Abrams保持一致

UI Changes
界面调整
• Added round duration and ticket summary at EOR
增加每局结束后的计数时间
• Advanced squad polish – should be more intuitive
高级小队管理,界面应该更直观
• Significant changes to the Join Squad functionality (see below)
大幅度改变加入小队功能
• Fixed a problem regarding keybindings while playing
修正在游戏时键盘无法使用的问题
• You should now get a better error message when being disconnected via Battlelog
当你出现与Battlelog断开连接时能够得到更多的错误提示
---- Server Update Highlights
服务器更新

• EOD Bot exploit fix
修正EOD启动利用
• Several crash fixes
一些崩溃问题
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings/
禁止排名服务器进行不被许可的设定
• Improved team kill kick configuration
加强故意击杀队友后的踢出设置
• Support for unranked servers. Unranked servers do not report players' scores to
Battlelog, but server administrators can freely control all settings
非排名服务器不需要向Battlelog汇报玩家分数,但是服务器管理员可以任意控制此项设置
-- Share your profile and stats with new Battlelog functionality
分享你的成绩

• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
能够在 Facebook, Google+, Twitter分享
• User Profile and Stats pages on Battlelog can now be accessed without being signed in
to Battlelog if you know a user's URL
用户档案可以在未登录Battlelog的情况下通过URL直接查看
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a
game server, Battlelog will automatically sign you in to Origin in the background and join
the game server
实现从Battlelog到Origin单点登录,加入你在加入游戏时没有登录Origin,Battlelog会在后台自
动为你登录并加入游戏

-- Quick notes on Squad changes in the Nov 22 update
小队更改
• Removed FIND ME A SQUAD option
移除FIND ME A SQUAD设置(寻找小队)
• Allow players to join empty Squads alone, thus having 1/4 squad members
允许玩家独自加入一个空的小队,会显示为1/4 squad members

• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
改变LEAVE SQUAD, INV A FRIEND, SWITCH TEAM功能设置
• Disable Privacy flag when 1 man squad
当小队只有1人时不显示队长旗帜
• Reset Privacy flag from Private to Public when squad drops to 1 player
重设小队标示当只有小队只有1个人时
• All occupied Squads will now show up colored blue on the Squad Selection screen
有人的小队会在小队选择界面以蓝色显示
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad
” line
没有选择加入小队的人会在小队选择界面以蓝色显示在没有加入小队栏目内
• Squads that are currently empty will display as white -- if you wish to join an empty
Squad, you can choose the first one marked with white text
没有人的小队会以白色显示
-- A detailed look at Squad refinements
A detailed look at Squad refinements

Today's PC client patch features numerous tweaks to Squad functionality and is part of
our ongoing efforts to make it easier to play with friends and Platoon mates. These
changes will also be implemented for consoles when we release the PlayStation 3 and
Xbox 360 updates shortly. Stay tuned for the exact date of the console updates

First, we need to look at how joining with Squads and Platoons affects the balance of
teams. Initially, servers are commanded to equal out each side, so joining with friends
can impact that balance while joining with Platoons further hinders this. As a result we
have made some adjustments to the in-game Squad management screen

For PC, you are now able to highlight the various Squads and select which one you wish
to join by selecting a Squad and then clicking the Join Squad button. Please note that
the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can
lead to players with no squad position –- the number of people with no Squads will be
shown at the bottom of the Squad selection list.
After the patch is applied to consoles (in the near future) you will be able to join Squads
by cycling through the list and selecting which Squad you wish to join.
一些关于小队的内容 不想翻译了~自己游戏体验吧
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